C1-B3R (Cyber) by JasonNemo

Species
Gank
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

5
Threshold 14
Current 9
Threshold 12
Current 3
Ranged 0
Melee 2

Placeholder Image

Characteristics

3
2
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword
Range
Engaged
Skill
Melee
Pierce 2, Vicious , Defensive 1
Damage
+2
Critical
+2

10
10
2577
6/8

Weapons & Armor

Vibrosword

Vibroknife

Heavy Battle Armor- Defensive 1, Soak 2, 4 HP

Light Blaster Pistol W/ Quickdraw Holster

Personal Gear

Gank Comm Implant

Cybernetic Weapon Implant

Surge Override Switch

Cybernetic Respirator

Assets & Resources

1 Stim Packs on my person and 3 on the ship

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Gain +2 Wound Threshold
Frenzied Attack 1 When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount
Feral Strength 1 Add one damage per rank of Feral Attack to one hit of a successful Melee or Brawl attack
Durable 1 The character may reduce a Critical Injury result suffered by 10 per rank of Durable, to a minimum of one
Lethal Blows 1 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponets
Heroic Fortitude 1 May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter

Background

Motivation

Obligations

Obsession- Replacing as much of my physical body as possible with cybernetic replacements

Debt- Linked to my obsession

Description

Other Notes

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