Force and Destiny
| Threshold | 16 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 1 | |||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 1 | |||
| Discipline (Will) | X | 3 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 2 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 4 | ||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Knockdown, Disorient 1 |
Damage2 |
Critical5 |
|
| Slugthrower Pistol |
RangeShort |
SkillRanged: Light |
|
| Enc 1 |
Damage4 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened (Rank 2) | Unlimited Power (UP), 29 | +2 Wound Threshold per rank. | |
| Confidence (Rank 2) | UP, 29 | May decrease the difficulty of Discipline checks to resist fear by 1 per rank. | |
| Resolve (Rank 2) | UP, 29 | When involuntarily suffering strain, reduce the amount by 1 per rank. Minimum 1. | |
| Healing Trance (Rank 2) | UP, 29 | Commit FD. For every full encounter FD remains committed, heal one wound per rank. | |
| Channel Agony (Rank 2) | UP, 29 | After rolling FD, may suffer wounds up to twice ranks to add 1 automatic DS for each 2 wounds suffered. | |
| Transmogrify | UP, 29 | When making a crafting check, may add FD. Spend F to add 1 Success or FF to add 1 Advantage to the check. | |
| Force Rating | UP, 29 | +1 Force Rating per rank. | |
| Dedication | UP, 29 | +1 to any Characteristic per rank (Willpower). | |
| Secret Lore (Rank 2) | UP, 29 | Remove 1 Setback die per rank from Lore checks. Reduce difficulty of Lore checks by 1. | |
| Knowledge is Power | UP, 29 | Once per session, when making a Force check, count FR as equal to ranks in Lore. | |
| Mind Over Matter | UP, 29 | Spend 1 Destiny point to recover Strain equal to Willpower. |
| Upgrade | Effect |
|---|---|
| Control (Rank 2) | Can be used with Resilience, Brawl. |
| Control | Ongoing Effect: Commit FD. The user increases Brawn by 1 per (up to 6). |
| Upgrade | Effect |
|---|---|
| Control |
Heal: Spend F to remove one status effect from target.
Harm: The user may spend F to heal wounds equal to wounds caused on target. Gain 1 conflict. |
| Control |
Heal: If the user used no DS to generate F on the check, the target heals strain equal to wounds healed.
Harm: If the user used any DS to generate F, the user heals strain equal to wounds inflicted. |
| Range (Rank 2) | Spend F to increase the range by bands equal to ranks purchased. |
| Control |
Heal: Heal additional wounds equal to rank in Medicine.
Harm: Inflict additional wounds equal to ranks in Medicine. |
| Upgrade | Effect |
|---|---|
| Control | When making a skill check to determine initiative, make a Foresee power check as part of the pool. Spend F to add successes to the check. Base range is engaged. |