(remove a setback per rank from all charm and leadership checks.) Advisor 5 exp
Nobody's Fool
1
10
(Upgrade the difficulty of incoming charm, coercion and deception checks per rank) Advisor 10 exp,
Force Powers
Force Rating
3
Power
Sense, 10 exp
Description
May sense the emotions of a target within engagement range.
May sense all beings within short range.
Upgrade
Effect
Control, 10 exp
Spend an extra force bip, Sense the thoughts of a target within range.
Power
Influence, 10 exp
Description
Causing 1 strain to the target
Using light side bips you may influence a target within engagement range with positive emotions.
Using dark side bips you may influence a target within engagement range with negative emotions.
Upgrade
Effect
Range, 5 exp
Short Range
Control, 15 exp
Add force die to Charm, Deception, Coercion, Negotiation, Leadership Checks, May add success or advantage per pip used.
Control, 10 exp
A Discipline vs Discipline check, if you spend an extra force bip you may cause the creature to adopt a new emotional state or believe something untrue for 1 round or 5 minutes.
Power
Enhance, 10 exp
Description
Add force die to athletics Checks, add success or advantage per force bip used.
Upgrade
Effect
Power
Protect/Unleash, 20 exp
Description
Spend 2 force bip
Protect: a 2 purple discipline check, protect from energy based weapons, reduce the damage by willpower + 1 per success rolled.
Unleash: Roll 2 purple difficulty Discipline Check. Range short, gain 1 conflict. Deal damage equal to willpower, with a critical rating of 4.
Upgrade
Effect
Strength, 5 exp, 10 exp
May spend 1 force bip to increase or decrease damage equal to strength upgrades.
Power
Move, 10 exp
Description
Spend a force bip to move an object of silhouette 0 within short range.
Upgrade
Effect
Magnitude, 5 exp
2 targets. 1 extra bip
Strength, 10 exp
silhouette 1, 1 extra bip
Background
Motivation
Greed and independence.
Kal'lesh wants to make a name for herself. She is the heiress to the Torrada Corps. She is trying to make her own connections and be successfull on her own in selling, prefab building and the equipment to build civilization, and bringing it to the mid and outer rim finding new markets and needs to expand the companies horizons.