Andromeda by indianagranger

Species
Twi'lek
Career
Mystic
Specializations
Magus, Assassin, Nightsister, Shadow
System
Edge of the Empire

1
Threshold 13
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

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Characteristics

1
3
2
3
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 3
Streetwise (Cun) X 1
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Slugthrower Revolver
Range
Medium
Skill
Ranged: Heavy
pierce 1
Damage
7
Critical
4
Bone knife
Range
Engaged
Skill
Lightsaber
Pierce 2, Vicious 1 (+10 to crit injury roll)
Damage
4(pres) + 2=6
Critical
2
BlasTech E-11s (sniper)
Range
Extreme
Skill
Ranged: Heavy
Accurate 2, cumbersome 1, Pierce 3, Slow-firing 1
Damage
11
Critical
2

10
180
2455

Weapons & Armor

Adverse environment gear (self made night sister weave clothes)
Slugthrower revolver
Bone knife
BlasTech E-11s

Personal Gear

Talisman
Comlink
Emergency Med Pack
Solari Chrystal necklace - add blue die to all illusory or light based ritual magic checks.
firing chamber for light bow from 100 year darkness
headdress with large gem
anklet with ruins on it

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Twi'lek Racial Ability 1 EotE pg. 52 Twi'lek's begin the game in with one rank in ether charm of deception. When making skill checks, may remove one black dice imposed due to arid or hot conditions.
Resolve (magus) 1 When involuntarily suffering strain, suffer 1 less per rank of Resolve, to a minimum of 1.
Witchcraft (Nightsister) 1 The character gains Force rating 1
Summon Item (Nightsister) 1 As a maneuver, the character can summon or dismiss a ritually prepared item
Grit (Assassin) 1 Gain +1 Strain Threshold.
Stalker (Assassin) 1 add blue dice per rank of Stalker to all Stealth and Coordination checks.
Indistinguishable (Shadow) 1 Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
toughened (Magus) 1 gain +2 wound threshold
Lethal Blows 1 add +10 per rank of lethal blows to any critical injury result inflicted on opponents.

Force Powers

Force Rating
2
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Upgrade Effect
Heal: Spend force to heal a number of wounds equal to Force characteristic (presence) from an engaged living creature (including user).
Harm: Spend force to inflict a number of wounds equal to Force characteristic (presence) (ignoring soak) on an engaged living target. The user gains I Conflict.

Background

Solari - her grandmother on her moms side
Alec Harr Sienar - fiance

Motivation

Obligations

Bounty 15
Family 10
Oath 10
Favor 5

Description

Other Notes

Ashas Ree - proper noun carved into bone chamber in electrum mine on the moon of Naboo - the word "Sith" was also carved into the bone, both were in ancient dathomerian
Light bow firing chamber found in same cave with ruin in ancient dathomerian that says "to win the fight" (on inside of container the bow was in) and then "death on swift wings" carved into firing chamber also in old dathomerian
Ty's older brother in II said he new where her grandmother was - in Gazian system

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