Oralla by mgbear94

Species
Human
Career
Warrior
Specializations
Shicho Knight, Aggressor
System
Force and Destiny

6
Threshold 20
Current 0
Threshold 18
Current 0
Ranged 1
Melee 3

Characteristics

4
2
2
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

2 Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder 1, Vicious
Damage
12
Critical
1
Brass knuckles
Range
Engaged
Skill
Brawl
Disorient 3,
Damage
str +1
Critical
4
2 Heavy Blasters
Range
Medium
Skill
Ranged: Light
Stun setting, HP 3
Damage
7
Critical
3
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3, HP 1
Damage
4
Critical
5
Blaster carbine
Range
Medium
Skill
Ranged: Heavy
Stun setting,
Damage
9
Critical
3
Vibrosword
Range
Engaged
Skill
Melee
Defensive 1, Vicious 1, Pierce 2,
Damage
+2
Critical
2
Cortosis Quaterstaff
Range
Engaged
Skill
Melee
Cortosis, Potentially 2 advantage deactivate lightsaber
Damage
+3
Critical
5

0
665
18000

Weapons & Armor

Brass knuckles 25
Concealing robes 150 Soak 1
Beskar (Cortosis) Mandalorian Heavy Armor Soak 2, Defense 1, Biofilter, 4 Hard Points -2 hard points Auto Doc blue die to be healed one stimpack auto usage per session +1 encumberance limit
Mandalorian armor: Auto advantage to coercion

Personal Gear

Commlink 25

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 4 Reduce damage 2+parry rank, 3 strain
Toughen 3 +6 Damage threshold
Multiple oppenents +1 blue die lightsabers, melee, brawl
Improved Parry If i parry Enemyattack produces fail, or 3 threat, i get to hit for base damage after their attack reolves
Sun Djem spend one triumph or two advantage to disarm a target i hit with a lightsaber
Sarlaac Sweep Raise difficulty by one, 2 advantage means that you can attack all engaged with
Durable 2 -20 crit rolls
Dedication 2 +1 Willpower +1 Willpower
Natural Blademaster reroll melee or lightsaber check once per session
Intimidating
Fearsome 3
Sense advantage Once per session add two black die to enemy skill check
Improved Terrify force point immobilize 2 difficulty, coercion+ force die, disorient one target per success, two advantage extend duration
Grit +1 strain
Heroic fortitude dstiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounte
Against all odds difficulty three resilience +force die check to remove wounds equal to successes

Force Powers

Force Rating
3
Power
Enhance Athletics:
Description
Upgrade Effect
Tie force rating to brawn
Add Force Die to coordination
Add Force die to pilot (Planetary)
Add Force die to pilot (Space)
Tie force die to Agility
Add force die to athletics.
Add force dice to resilience
Add force die to brawl
Power
Move object
Description
Upgrade Effect
Short range is max move distance, smaller than a human,
Strength Silouhette size +1
magintude 2 Move three things each
Hurl Damage 10 times silouhette
Fine Manipulation
Range 1
Power
Bind
Description
Upgrade Effect
One point, bind target. Dark bind does wounds equal to points ignores soak
Power
Sense
Description
Upgrade Effect
Power
Seek
Description
Upgrade Effect
Counter illusion vigilance at 2 difficulty
Power
Protect/Unleash
Description
Upgrade Effect
Control advantage gain defense per or strain one per
strength
range

Background

Motivation

Love Strength
Anger Weakness
Belief: Freedom

Morality

80

Description

Other Notes

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