Weapons:
Dorsal Turret-Mounted Medium Laser Cannon (Fire Arc: All; Damage: 6; Critical: 3; Range: Close; Linked 1)
Ventral Turret-Mounted Medium Laser Cannon (Fire Arc: All; Damage: 6; Critical: 3; Range: Close; Linked 1)
Defense:
Fore: 1
Aft: 1
Port: 1
Starboard: 1
Armor: 4
Hull Trauma Threshold: 22
System Strain Threshold: 15
Speed: 3
Handling: +1
Special Features:
Smuggling Compartments: These hidden compartments add +2 to the difficulty of checks to find concealed items within the ship.
Enhanced Sensors: Upgrade all Perception and Computers checks to detect other ships or objects by one.
Upgraded Hyperdrive: Class 1.0 hyperdrive, allowing for faster travel between systems.
Reinforced Shield Generator: Provides an additional point of defense to all zones (fore, aft, port, starboard).
Description:
The Void Runner is a well-maintained Interstellar Trader 3000, known for its durability and versatility. Originally a standard freighter, it has been heavily modified to suit Enzo's needs as a merchant and smuggler. The ship features advanced sensors, upgraded weapons, and reinforced shields, making it capable of handling various challenges while transporting valuable cargo or passengers.
The interior of the Void Runner includes comfortable living quarters, a spacious cargo hold, and several hidden smuggling compartments to avoid unwanted attention from authorities. The ship’s enhanced sensors and handling make it an excellent choice for navigating through both bustling spaceports and treacherous asteroid fields.
Assets & Resources
Zelvar - alien species
Critical Injuries & Conditions
Power Generator - 10,000 credits - for powering droid station
Mining Equipment - 1k per droid - 30k from credit line
Talents
Name
Rank
Book & Page
Description
Smooth Talker
1
Core - Empire
When a character acquires this talent, he chooses one skill: Charm, Coercion, Negotiation, or Deception. When making checks with that skill, he may spend [TRIUMPH] to gain additional [SUC] equal to his ranks in Smooth Talker.
Wheel and Deal
1
Core Empire
When he sells legal goods to a reputable merchant or business, the character gains an additional 10% more credits per rank of Wheel and Deal (based on the original sell price of the good or item).
Know Somebody
1
Core - Empire
Once per game session, when attempting to purchase a legally available item, the character may reduce its rarity by one step per rank of Know Somebody.
Uncanny Reactions
1
F & D - Core
Add □ per rank of Uncanny Reactions to all Vigilance checks.
Keen Eyed
1
F&D - Core pg 86
Remove ■ per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half
Force Powers
Force Rating
3
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend [L/D] to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Control - 2
The Force user can hurl objects to damage targets, by making a ranged combat check combined with a Move power check, dealing damage equal to 10 times silhouette.
The character can perform fine manipulation of items, allowing him
to do whatever he could normally do with his hands via this power at
this power's range.
Range - 2
Spend [L/D] to increase power's range by a number of range bands equal to Range upgrades purchased.
Strength - 2
Spend [L/D] to increase silhouette able to be targeted equal to Strength upgrades purchased.
Magnitude - 1
Spend 3 [L/D] to increase targets affected equal to Magnitude upgrades purchased.
Background
75 xp left
take force adept for 20 xp or take
55 xp
45 xp
(should look at force and destiny book)
Indistinguishable
Motivation
Obligations
Description
Other Notes
small shard of alien material - purchased at Drift Station from weird lady for 50 credits
Whisper - Nico Morello - works for Amanda Voss - dude who showed up -