IG-88 by Xenocrateskim

Species
Droid
Career
The Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

6
Threshold 16
Current 2
Threshold 10
Current 2
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
5
2
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Ag) 0
Melee (Br) X 1
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

C3P0 Blaster Rifle
Range
Medium
Skill
Ranged: Heavy
Shake to shoot gun ROLL 2 negative BLACK
Damage
6
Critical
3
Cudgel
Range
Engaged
Skill
Melee
4 will cut the limbs off
Damage
5
Critical
4
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
7
Critical
3

20
175
865
9

Weapons & Armor

Frag Grenade
Golden blaster arm
Padded armor

Personal Gear

Battery

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 59 Gain + 1 strain threshold
Lethal Blows 1 59 Add +10 per rank of Le- thal Blows to any Critical Injury results inflicted on opponents.
Dodge 1 59 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Precise Aim 1 59 Once per round, may per- form Precise Aim maneu- ver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number
Quick Draw 1 59 Once per round, draw or holster a weapon or acces- sibleitemasanincidental.
Targeted Blow 1 59 After making a successful attack, may spend 1 Desti- ny Point to add damage equal to Agility to one hit.
Toughened 1 60 Cain +2 wound threshold
Stalker 1 60 Add • per rank of Stalker to all Stealth and Coordi- nation checks.

Background

Motivation

Obligations

Description

Other Notes

Special Abilities: Droids do not need to eat, sleep, or breathe, and are unaffected by toxins or poisons. Droids have a cybernetic implant cap of 6 instead of their Brawn rating. In addition, after selecting their career, a Droid Player Character may train one rank in six of the eight career skills (instead of the usual four). After selecting their first specialization, a Droid Player Character may train one rank in three of the four specialization skills (instead of the usual two).

Inorganic: Since droids are inorganic, they do not gain the benefits of recovering with a bacta tank, stimpack, or Medicine skill checks. Droids do recover naturally by resting, as their systems attempt self-repairs. Otherwise, droids need to be tended to with a Mechanics check, using the same difficulties and results of Medicine checks for organic beings. Emergency repair patches can be used to repair damage just like stimpacks are used on organic beings. See page 220 for more on droid repairs and healing. Due to their resilient metallic construction, droids start the game with one rank in the Enduring talent.

Mechanical Being: Droids cannot become Force sensitive, nor acquire a Force Rating by any means. Droids cannot use Force powers, and also cannot be affected by mind-altering Force powers.

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