Concealing Robes (Add [] to checks to notice or recognize the wearer)
Ancient Sith Battle Armor
Personal Gear
Comlink Long Range
Respirator
Utility Belt
3 Stimpacks
Assets & Resources
Zash Holocron
Unknown Holocron
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Parry
1
5 exp
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Well Rounded
1
10 exp
Choose any 2 skills. They permanently become career skills.
Researcher
2
25 exp
Remove [] rank of Researcher from all Knowledge checks. Researching a subject takes half the time.
Sense Advantage
1
10 exp
Once per session may add [] [] to 1 NPC’s skill check
Stim Application
1
10 exp
Take the Stim Application Action; make an Average (pp) Medicine check. If successful, 1 engaged ally increases 1 characteristic by 1 for the remainder of the encounter and suffers 4 strain.
Force Rating
2
40 exp
+1 Force Rating
Questionable Ethics
1
15 exp
When making a Medicine or Coercion check, may suffer strain and conflict up to ranks in Questionable Ethics. Add an equal number of successes or advantages to the check.
Channel Agony
1
15 exp
After rolling to generate force, may suffer wounds up to twice ranks in Channel Agony to add automatic Dark for every two wounds suffered to the results.
Force Powers
Force Rating
4
Power
Sense
Description
Cost 10
The Force user can sense the Force interacting with the world around him.
The user may spend to sense all living things within short range (including sentient and non-sentient beings).
The user may spend to sense the current emotional state of one living target with whom he is engaged.
Upgrade
Effect
Control 1 cost 10
Commit Force die, once per round when an attack targets the user, upgrade the difficulty of the pool once.
Power
Protect/Unleash
Description
Cost 20
The Force user guides the flow of energy, protecting himself and others or unleashing blast of power upon his foes.
Protect: The user makes a Protect power check and rolls an Average ( ) Discipline check as part of the pool. Spend to reduce damage from an
energy-based weapon that hits himself or an engaged character by amount equal to Willpower plus 1 per . Dark side Force users may only protect
themselves.
Unleash: The user makes an Unleash power check as ranged attack and rolls an Average ( ) Discipline check for difficulty. If check succeeds and
spends , the attack hits. It has a range of short, a base damage equal to Willpower, and a critical rating of 4. The user gains 1 Conflict.
Upgrade
Effect
Range 1 cost 5
May spend () () to add range equal to rank.
Strength 2 cost 15
May spend () to add or decrease damage equal to ranks of Strength purchased.
Power
Move
Description
Upgrade
Effect
Background
A clone of the infamous Darth Nox though she doesn't know it.