Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 14 |
| Current | 8 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 2 | ||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| geo Heavy Blaster P |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical2 |
|
| geo Heavy Blaster rifle |
RangeLong |
SkillRanged: Heavy |
|
| stun setting |
Damage9 |
Critical2 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
| Damage Mod:+1 |
Damage2 |
Critical3 |
|
| M1911 |
RangeShort |
SkillRanged: Light |
|
| Slugthrower Pistol |
Damage4 |
Critical5 |
|
| Merr-Sonn C-10 |
RangeShort |
SkillRanged: Light |
|
| Disorient 3, Stun Damage, Blast 8, Limited Ammo 4 |
Damage8 |
CriticalN/A |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Convincing Demenour rank1 | EotE, 133 | Remove 1 Setback die per rank of Convincing Demeanor from any Deception or Skulduggery check. | |
| Wheel and Deal, rank 3 | EotE 145 | When you sell legal goods to a reputable merchant or business, the character gains an additional 10% more credits per rank of Wheel and Deal (based on the original sell price of the good or item). | |
| smoth talker, rank 1 Negotiation | EotE, 142 | When a character acquires this talent, he chooses one skill: Charm, Coercion, Negotiation or Deception. When making checks with that skill, he may spend Triumphs to gain additional Successes equal to his ranks in Smooth Talker. | |
| Know Somebody, rank 3 | EotE, 82 | Once per session, when attempting to purchase a legally available item, re-deuce its rarity by 1 per rank of Know Somebody. | |
| grit, rank 2 | EotE pg 82 | Gain + 1 strain threshold per rank. | |
| Knowledge Specialization, rank 1 Xenology,Education | Dawn of Rebellion 100-101 | when acquired choose a knowledge skill, when making that skill check. may spend Triumphs result to gain additional successes equal to ranks in knowledge Specializtion | |
| tactical combat training, rank 1 | Dawn of Rebellion 100-101 | melee and ranged Heavy become career skills. | |
| Vehicle Combat, rank 1 | Dawn of Rebellion 100-101 | gunnery and piloting planetary become career skills. | |
| Natural Negotiator,rank 1 | EotE | once per session, may re-roll any 1 cool or negotiation check. | |
| Dedication | EotE | gain 1 to a single characteristic. this cannot bring a characteristic above 6 | |
| Known schematic | Dawn of Rebellion 100-101 | once per session. may perform the know schematic maneuver; make a hard Knowledge(Education) check. success grants familiarity with a building or ship design. |