Edge of the Empire
| Threshold | 17 |
| Current | 17 |
| Threshold | 15 |
| Current | 1 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | X | 1 | ||
| Negotiation (Cun) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Int) | 0 | |||
| Survival (Int) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | X | 2 |
| Weequay Blaster Lance |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1 (Passive) = Add 1 Boost die to all checks, Cumbersome 2 (Passive) = If Brawn is not 2 or higher add 1 difficulty die for the difference for all checks using this weapon. |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Darkvision | 1 | Remove 2 setback dice from darkness check | |
| Brace | 1 | Brace maneuver remove black per rank from next check (environmental only) | |
| Grit | 3 | +1 Strain | |
| Lethal Blows | 1 | +10 per rank to any Critical Injury results inflicted | |
| True Aim | 1 | Once per maneuver round, + boost die & true aim upgrades combat check per rank | |
| Expert Tracker | 1 | Remove black per rank checks to find tracks / track target. Reduces tracking time by half | |
| Sniper Shot | 1 | Maneuver to increase range by 1 band per rank, +1 difficulty per band | |
| Deadly Accuracy | 2 | Add damage equal to ranks in said combat skill | |
| Toughened | 2 | + 2 Wound Threshold | |
| Dedication | 1 | + 1 Intelligence | |
| Researcher | 2 | Remove Black per rank of Researcher from all Knowledge checks. Researching a subject takes half the amount of time. | |
| Hard Headed | 1 | When staggered or disoriented, perform the Hard Headed action: make a 4 purple Daunting Discipline check to remove status. Difficulty reduced per rank. | |
| Durable | 1 | Reduce Critical Injury by 10 per rank | |
| Well Rounded | 1 | Two skills become career skills (mechanics and knowledge xenology) | |
| Knowledge Specialisation | 2 | Xenology & Lore: May spend triumph to gain additional successes equal to rank | |
| Resolve | 1 | Gain 1 less involuntary strain per rank |