Dro-Kar Zakk by kymrel

Species
Nikto (Green)
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

5
Threshold 14
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
4
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Merr-Sonn Model 80 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, Bulky
Damage
6
Critical
2
Unarmed - Claws
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Damage
Damage
+1(4)
Critical
3

4
110
755
3/9

Weapons & Armor

- Merr-Sonn Model 80 Blaster Pistol

- Padded Armor [Soak 2]

Personal Gear

Padded Armor [Enc 2, 0 worn]

Utility Belt [Enc +1]
- Blaster Pistol [Enc 2]
- Comlink, handheld [Enc 0]
- Scanner Goggles [Enc 0]
- Stimpacks x4 [Enc 0]
- Field Rations, 1 week [Enc 0]
- Extra Reload [Enc 1]
- Binders x2 [Enc 0]

Military Belt Pouch 
- Stimpacks x2 [Enc 0] 

Assets & Resources

Bounty Hunter Licence

Critical Injuries & Conditions

Stimpacks used today: 0/5

Talents

Name Rank Book & Page Description
Claws LoNH p.96 When making Brawl checks to deal +1 damage with a Critical Rating of 3. Gain a Boost Dice to Athletics when climbing surfaces that claws can pierce.

Background

Dro-Kar was born a slave on Nar Shaddaa, property of a powerful crime boss called Tannoo the Hutt. He realized that if he ever wanted to win his freedom he’d have to offer the Hutt marketable skills, so he learned what he could about the bounty hunting business. When he found his owner in a particularly good mood one day he convinced him to allow him to work as a bounty hunter. The Hutt agreed to let the Nikto work, as long as most of his income went to pay off the price for his freedom, with interests.

Dro-Kar started his new career working with Emino Weelo, a Rodian a master hunter and his crew. There he honed his skills, hunting down criminals and occasionally doing jobs that required a dedicated team and were far from legal. One such job led him to Coruscant, which he found to be a safer and less polluted version of his home, Nar Shaddaa. By then he felt he had gathered enough experience to strike out on his own, so he left Weelo’s outfit on amiable terms and started looking for jobs in this new and exciting city.

Motivation

Ambition: Freedom

Dro-Kar desires nothing more than to be a free being, able to come and go as he pleases and earn a living in what ever way he pleases. He fears he will never be free of his former owner's large shadow while Tannoo the Hutt lives.

Obligations

Debt to Tannoo the Hutt (5)
Dro-Kar is has made a deal with his Hutt owner to pay him a large sum of credits for his freedom. So far most of his earnings have gone towards that purpose, only for him to find out that the interests the Hutt didn't tell him about make it impossible for him ever to pay him off.

Favor to Poolta (5)
Erpo Poolta, a pawn-shop owner on the lower levels on Coruscant, came through for Dro-Kar when he needed him the most. He has an amiable relationship with the Toydarian, who has given him tips and done him favors. He recognizes that he owes him a debt of gratitude which he will eventually be called upon to pay off.

Description

Dro-Kar is a broad Nikto with an expressionless face which makes him look both uninterested in other people and (to some) rather dumb. He wears bulky combat armor, has a blaster pistol strapped to his right thigh and walks with a swagger that suggests he can handle himself in a fight, a fact underscored by his massive, clawed hands and horned face.

Other Notes

Nikto: 100 xp
Additional obligation: 5 (+0 xp, +1000 credits)
=> Total 100 xp

Stats:
- Agility 4 @ 70
- Willpower 3 @ 30

Starting skills:
- Brawl (Career)
- Coordination (Race)
- Mechanics (Specialization)
- Perception (Career)
- Ranged Heavy (Career)
- Ranged Light (Specialization)
- Vigilance (Career)

Equipment @ 1495 credits, 5 credits unspent
- Padded Armor @ 500
- Merr-Sonn Model 80 Blaster Pistol @ 550
-Comlink, handheld @ 25 
-Scanner Goggles @ 150 
-Utility Belt @ 25 
-Military Belt Pouch @ 10 
-Stimpacks 6x @ 150
-Field Rations, 1 week @ 10 
-Binders x2 @ 50
-Extra Reload @ 25 

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