Age of Rebellion
| Threshold | 18 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 2 | ||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 3 | ||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | ||
| Medicine (Int) | 1 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 1 | |||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | X | 2 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
| Vicious 4 |
Damage10 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Fine Tuning 2 | Repair 1 additional System Strain per rank | ||
| Gearhead 2 | Remove setback per rank from Mechanics checks. Halve credit cost to add mods to attachments | ||
| Bad Motivator | Once per session make a Hard Mechanics check to make targeted device spontaneously fail. | ||
| Dedication | +1 Intellect | ||
| Solid Repairs 2 | Repair 1 additional Hull Trauma per rank | ||
| Grit | +1 Strain per rank | ||
| Toughened 3 | +2 Wounds per rank | ||
| Enduring | +1 Soak | ||
| Hold Together | Flip 1 Destiny point to convert ship damage to System Strain | ||
| Contraption | Once per session make a Hard Mechanics check to to solve a problem with just the tools at hand | ||
| Redundant Systems | Once per session make an Easy Mechanics check to harvest parts from a working device to repair a broken one, without damaging the working device | ||
| Black Market Contacts | When purchasing illegal goods may reduce rarity by 1 per rank, increase cost by 50% | ||
| Convincing Demeanour 2 | Remove setback per rank from Deception or Skulduggery checks | ||
| Quick Draw | Once per round draw or holster a weapon as an incidental | ||
| Hidden Storage | Gain hidden storage in vehicles or equipment, encumbrance equal to 1 per rank | ||
| Dedication | +1 Cunning |