Background
Age 19
Grew up in orphanage in the coruscant underworld level 1313. feels obligated to the orphans, specifically to one orphan who is their 12 year old sister. He had to leave her in order to buy her freedom. Orphanage is a front for a crime syndicate (Pyke Syndicate). They train the orphans to be runners of spice and they end up getting trapped in the system. Was originally doing a job as a hacker/lockpick for a local crime lord but the job was always going to be a failure. Had to escape the planet to get away but promised the sister he would be back. After, he worked on a rebel freighter doing repairs on the ship and droids. The crew would transfer people and cargo essential to the rebellion. Had to train with the pistol and was a natural.
Motivation
Obligations
+15 obligation
Responsibility/family
Description
Mechanics gain four additional career skills-Brawl, Mechanics, Piloting (Space), and Skulduggery. They gain a free rank in two of these (as long as this is the first specialization chosen). Tough and pragmatic, Mechanics tend to be able to take care of themselves in a fight, and they know the best places to get what they need when normal supply chains fail. They're also usually capable of flying or driving whatever they fix.
Most Mechanics are definitely ""in the field"" types. While they prefer to have a good place to work where they can keep their tools. they don't want to be too far away from the unit they support to do any good. A military-minded Mechanic always has a solid, portable kit for his tools and is ready to go into the line of fire to get a desperately needed tank or heavy cannon back up and running before the enemy overruns the position.
Many Alliance commanders are loath to promote their Mechanics, but this isn't due to a lack of confidence in a Mechanic's abilities or a failure to follow orders (though Mechanics in the Rebellion do have a reputation for being a surly, independent lot). Instead, such commanders fear that promotion will lead to their unit's loss of the service of a highly valued member of the team. Fortunately, most Mechanics have little use for rank, and even less use for the paperwork and bureaucracy that upper-echelon types have to deal with. They'd much rather take wrench in hand and get to work."