Riztoko Rarta'mobok by dairmund

Species
TWI'LEK
Career
Diplomat
Specializations
Ambassador
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 15
Current 11
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
2
3
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

holdout blaster
Range
Short
Skill
Ranged: Light
stun setting
Damage
5
Critical
4
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
stun setting
Damage
9
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
blast 6, ammo 1
Damage
8
Critical
N/A
Stun Grenade
Range
Short
Skill
Ranged: Light
disorient 3, stun damage, blast 8, ammo 1
Damage
8
Critical
N/A

15
145
0
8

Weapons & Armor

Heavy Clothing: +1 soak, +1 enc
Holdout blaster: +1 enc
1 frag
1 stun
Blaster rifle: 4 enc
Padded armor: +2 soak, 2 enc

Personal Gear

Collar-Amp
Comlink
banal apparel: upgrade difficulty to ID wearer

Assets & Resources

potential contacts in the empire?

Critical Injuries & Conditions

Crit 12 :purplediamond: Sudden Jolt: The target drops whatever is in hand

Talents

Name Rank Book & Page Description
Kill with Kindnes 1 AoE 79 Remove 1d6 per rank from Charm and Ldsp checks
Grit 1 AoE 79 Gain +1 Strain threshold
Inspiring Rhetoric 1 AoE 79 Action: make avg Ldsp check. each success causes 1 ally in close range to recover 1 strain. Spend ADV to case 1 affected ally to recover 1 additional strain.

Background

Imperial outcast:
Was a high ranking aid/ambassador in the imperial senate. Witnessed the "liberation" of a planet known to be rich in Twi'lek slaves first hand. Joined in with a band of refugees to escape the empire, shortening his name to simply Riz. Arrived on a backwater planet and was forced into slavery at a spice warehouse owned by Teemo. Started a revolt and escaped.

Motivation

Ambition: Power

He originally joined the senate to fulfill his lust for power. Is typically "good" but willing to bend and outright break the laws as it suits him. As with any Twi'lek feels a deep connection to his people and wants to lead them into an era of new prosperity (see Obligation Responsibility)

Obligations

10 Bounty: Teemo the Hutt placed a bounty on his head due to a slavery revolt he incited.

10 Responsibility: New Ryloth, desire to free fellow twi'leks from slavery and create a new home for them. Perhaps amassing a force for some other purpose as well.

Description

A lethian born amongst the tukians, Riz still felt the draw of the warrior's path typical to lethians. Following his clan's teachings, he chose to use words as his primary weapon. He learned at a young age how to use speech to drive the actions of others, allowing him to swiftly rise through social and political ranks.

Riz is a tall and lean red(lethian) twi'lek. His forehead has barely noticeable buldges, giving him a strikingly human figure aside from his coloring and Lekku. Unlike many males of his species he chose not to file his teeth, worrying that it would prevent his basic from sounding more human-like.

Other Notes

When making skill checks, Twi'leks may remove 1d6 imposed due to arid or hot environmental conditions.

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