R.K. (Rah'Kesh) by RELISHTHEBLOOD22

Species
Verpine
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 11
Current 0
Threshold 15
Current 0
Ranged 2
Melee 2

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Characteristics

2
4
3
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 1

Attacks

Verpine Shatter Rifle
Range
Extreme
Skill
Ranged: Heavy
Knockdown; Pierce 4; Two-Handed; 3HP
Damage
12
Critical
3
Needle Glove
Range
Engaged
Skill
Brawl
Disorient 1; Knockdown; Stun Setting; 1 dose of poison
Damage
+0
Critical
5
Mk II Saberdart Rifle
Range
Long
Skill
Ranged: Heavy
Limited Ammo; Two-Handed; poison reservoir; 2HP
Damage
1
Critical
--

0
250
5000

Weapons & Armor

-Verpine Fiber Ultramesh Armor; May be powered up to add +2 Defense; 2HP

-15x Neurotoxin; Lethal poison; Average or Hard Resilience to resist.
-5x Neuroparaalytic; Paralytic; Hard Resilience to resist.
-2x Dioxis Gas; Lethal gas; Hard or Daunting Resilience to resist.

Personal Gear

-Recon Remote; Small, repulsor-lifted unit that transmits visual data up to 20 km away.
-Chance Cubes; Pair of cubes used in gambling.
-Stun Cuffs; Handcuffs that stun wearer; Daunting Coordination check to escape.
-Infrabinoculars (Long-Range); Hand-held; scan through walls, or remove ■ from range.
-Verpine Headband; Worn headband that keeps wearer awake.
-Ascension Pistol; Grappling hook gun with auto-winder; uses Ranged (Light) skill, Athletics.
-Syntherope (50 m)
-10x Extra Weapon Reloads
-5x Stimpaks

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Microvision Add Boost to perception checks.
Radio-wave Communication May silently communicate with other Verpine or specially tuned communicators within 100 km.
Grit (rank 1) +1 Strain Threshold per rank.
Lethal Blows (rank 3) Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents.
Stalker (rank 2) Add Boost per rank of Stalker to all Stealth and Coordination checks.
Quick Strike Add Boost per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Quick Draw Once per round, draw or holster a weapon or accessible item as an incidental.
Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Jump Up Once per round, may stand from seated or prone as an incidental.

Background

Ra'Kesh or R.K. ,as most people know him by, is a fairly unknown bounty hunter when looking at the big picture. He's very by the book when it comes to taking his bounties though, and prefers to bring them in alive over dead, unless otherwise stated. Doesn't talk much, but when he does others tend to listen, as he's been around for quite sometime. Respected within his immediate group of travelers, and highly recommended for taking upstanding jobs... but he's still currently waiting for his big break and that big job that throws him into the spotlight.

Motivation

Obligations

Description

He has red-orange chitinous plates all over his body,though most of it is covered by his armor. His large compound eyes are jet black and give him an intimidating look to go along with his tall yet thin 6' frame. One of his antennae are snapped off about halfway up.

Other Notes

-Laser Sight Mod on Shatter Rifle- Automatically grants +1 Success. -1 HP
-Reinforcement Mod on Fiber Ultramesh Armor- Grants +1 Soak. -1 HP

***Defense Stat is only applicable if Armor is powered on!

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