Threshold | 16 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 3 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
TL-50 Heavy Repeater (variant) |
RangeLong |
SkillRanged: Heavy |
|
Auto-fire, Cumbersome 2, Add 1 advantage, remove 1 setback, other users do not gain setback reduction and add 2 setback |
Damage10 |
Critical3 |
|
Z-6 Rocket Launcher |
RangeLong |
SkillRanged: Heavy |
|
Blast 10, Breach 1, Inaccurate 1, Limited Ammo 1, Prepare 1 |
Damage15 |
Critical3 |
|
Sap Gloves |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Concussive 1, Stun 2, Difficulty 4 Perception check to notice |
Damage5 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | Death Watch Warrior | Gain +2 wound threshold. |
Armor Master | 1 | Death Watch Warrior | When wearing armor, increase total soak value by 1. |
Second Wind | 1 | Mercenary Soldier | Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind. |
Confidence | 1 | Mercenary Soldier | May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence. |
Command | 1 | Mercenary Soldier | Add one boost die per rank of Command when making leadership checks. Affected targets add one boost die to Discipline checks for next 24 hours. |
Grit | 1 | Mercenary Soldier | Gain +1 strain threshold. |