Edge of the Empire
| Threshold | 12 |
| Current | 12 |
| Threshold | 14 |
| Current | 14 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | X | 5 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 5 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 2 | ||
| Perception (Cun) | X | 3 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | X | 2 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| 12 Defender |
RangeShort |
SkillRanged: Light |
|
| Inferior, Limited Ammo 2 |
Damage5 |
Critical5 |
|
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 2 | Gain +1 Strain Threshold | |
| Nobody's Fool | 1 | Upgrade difficulty of incoming Charm, Coercion, and Deception checks once per rank of Nobody's Fool. | |
| Plausible Deniability | 2 | Remove [Black] per rank of Plausible Deniability from Coercion and Deception checks. | |
| Street Smarts | 1 | Remove [Black] per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks. | |
| Scathing Tirade | 1 | Take a Scathing Tirade action, make an Average Coercion check. Each hit causes one enemy in short range to suffer 1 strain. Spend advantage to cause 1 affected enemy to suffer 1 additional strain. | |
| Intimidating | 1 | May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating. |