Edge of the Empire
| Threshold | 22 |
| Current | 0 |
| Threshold | 23 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 3 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 3 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 4 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Cun) | 2 | |||
| Perception (Cun) | 3 | |||
| Piloting: Planetary (Ag) | 2 | |||
| Piloting: Space (Ag) | 3 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 3 | |||
| Stealth (Ag) | 4 | |||
| Streetwise (Cun) | 3 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 3 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 3 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 2 | |||
| Ranged: Light (Ag) | 4 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 3 | |||
| Knowledge: Education (Int) | 3 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 2 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Modified Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Pierce 1, add a black die to all attacks w/this |
Damage10 |
Critical3 |
|
| Vibroknife w/Mono Molecular Edge |
RangeEngaged |
SkillMelee |
|
| Pierce 4, Vicious 1 |
Damage3 |
Critical1 |
|
| Blaster Rifle |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Lethal Blows | 3 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
| Deadly Accuracy: Ranged Light | 1 | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill. | |
| Master of Shadows | 1 | Once Per round, suffer 2 strain to decrease difficulty of next Stealth or Subterfuge check by one. | |
| Dodge | 2 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. | |
| Stalker | 2 | Add a Blue Die per rank of Stalker to Stealth & Coordination checks. |