Edge of the Empire
| Threshold | 17 |
| Current | 2 |
| Threshold | 11 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | X | 4 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Truncheon |
RangeEngaged |
SkillMelee |
|
| Disorient 2 |
Damage+4 |
Critical5 |
|
| Claws |
RangeEngaged |
SkillBrawl |
|
Damage+1 |
Critical3 |
||
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Slug Thrower Rifle |
RangeMedium |
SkillRanged: Heavy |
|
| Cumbersome |
Damage7 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Point Blank | 79 | Add 1 damage on successful ranged heavy/light attack while close/engaged | |
| strong arm | 79 | throw weapons as if they had 1 greater range | |
| natural marksman | 79 | once per session may reroll any 1 ranged check | |
| toughened | 79 | gain 2 wound threshold | |
| Lethal Blows | 79 | Add +10 per rank of lethal Blows to any Critical Injury results inflicted on opponents | |
| True Aim | 79 | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. | |
| Dedication | 79 | Gain +1 to a single characteristic. |