RC-4077 by Segrid

Species
Clone
Career
Clone
Specializations
Officer
System
Age of Rebellion

4
Threshold 15
Current 6
Threshold 15
Current 7
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 3
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DC-17 Hand Blaster
Range
Medium
Skill
Ranged: Light
Stun Setting, Accurate 1 (Advantage on success) (Encum 2)
Damage
7
Critical
3
Ion Blaster
Range
Short
Skill
Ranged: Light
Disorient 5, Ion (Encum 1+2)
Damage
10
Critical
10

0
260
5/7

Weapons & Armor

DC-17 Hand Blaster (Encum 2)
Ion Blaster (Encum 3)
Laminate Clone Armor - 2 Soak 4 encum -3 while wearing it
Base Soak Value: 2

Personal Gear

Backpack -Encum -4
Utility Belt- Encumb -1
Emergency Medpac- Encum 1
Long Range Comlink- Encumb 2
Stimpacks -5

Assets & Resources

(Allowed for all equipment in total at starting, 3 modifications for any piece of equipment)

VIBRO·BAYONET (Used on right arm instead) Base Modifiers: Enables the weapon to be used in melee combat with the following profile at the user's choice: (Melee: Damage + 1; Crit 2; Range [EngagedJ; Pierce 2. Inaccurate I. Vicious 1 ). Modification Options: 2 Increase the Melee weapon's damage by 1 Mods. Hard Points Required: I. Price: 300 credits

VACUUM SEALED: Allows the user to ignore the effects of vacuum or poisonous atmospheric effects for 10 minutes.

ATTACHED GRAPNEL HOOK
Base Modifiers: As an action. a character may make an Average (+ +) Ranged (Light) check to secure the grappling hook to an object within medium range. On success. as an action. he may reel in the cord. pulling himself to the object (or. if the object is unsecured and lighter than he is, pulling it to him) A character may use the grappling hook to pull another character aloft with him: if he does. he must make an Average (+ +) Athletics check to avoid losing his grip on either his partner or the gun. Increases weapon's encumbrance by 2.

Critical Injuries & Conditions

ARC Armor (Enc 5(2) -3)
Backpack Encum-4
Utility Belt-Encumb-1
Medical Backpack -Encum2
Long Range Comlink-Encum2
Hand Blaster-Encum2
Ion Blaster-Encum3
Encum: 7+3+4+1=15
2 Med-Aid Patches (TELL CERCE)
2 EMP Grenades
15/15

Talents

Name Rank Book & Page Description
Physical Training (Passive) Age of Rebellion Lead By Example Page 32 Add one boost die for per rank of Physical Training to Athletics and Resilience checks.
Command (Passive) Gain a Bonus Die (Blue Die) when making Leadership checks for other checks to inspire, lead, or rally an audience per rank of Command. Inspired targets also add a Blue Die per rank to the subsequent Discipline checks they make over the twenty-four hours. This does not increase with additional ranks of Command.
Clanker Killer (Active incidental) Before rolling a combat chat that targets a droid (Including a droid vehicle, or a vehicle piloted by a droid) the character may remove blue die up to their ranks in Clanker Killer from the pool, and add an equal number of victories or advantages (In any combination) to the results.
Toughened Passive The character increases his wound threshold by two per rank of Toughnened.
Scrap'em! Passive After making a succesful combat check, the character may suffer 2 strain to perform the Scrap'em! incidental. The character selects a number of allies no greater than their ranks in Leadership. Those allies add 1 blue die in combat checks against the character's target until the start of the character's next turn.
Grit Passive Character adds +1 to their Strain threshold.
Prime Positions Passive When the character or an ally within short range take cover, the character taking cover increases their soak by 1 per rank of Prime Positions against ranged attacks until they leave that cover.
For The Republic (Active Incidental) Pg. 39 Rise of the Separatists Once per encounter, when an ally is incapacitated or killed, the character may perform a For the Republic! incidental. The character makes a daunting (pppp) leadership check. if the check succeeds, the ally is not killed or incapacitated until the end of the following round, instead. If the character's wounds or strain is reduced below the threshold before the next round, they are not incapacitated.

Background

RC-4077 was trained on Kamino, as every other clone and commando was in order to maintain secrecy. As he grew, he became more and more interested in medicine, amazed at the possibilities of saving someone's life. Later on, however, he would learn that actually practicing medicine is a laborious and gruelling task. He wanted to be able to save those around him, but wanted above all else for him to not have to. The training sergeants surmised that this trait and morality would make for a good leader. In battle simulations, he despised the prospect of a "suicide" mission, and made a concerted effort to go through the simulation with the least amount of casualties or injuries possible, even whilst being criticized for his strategies being "inefficient" or "drawn out" by his mentors.

RC-4077 was trained by Mij Gilamar in the later years of the Republic Commando's training. RC-4077's personality began to reflect that of Mij's, believing that unnecessary loss of life was a tragedy, and even the lives of the clones were important, however short they were expected to be. Mij taught RC-4077 that though someone may be in a higher position, that does not mean their life is of higher value than anyone else's. This was reflected in Mij's discontentment with sergeants Dred Priest and Isabet Reau.

Upon deployment to Geonosis, RC-4077 was the commander of Sierra squadron. Initially, their mission was to land and meet up with a field commander of higher ranking. However, as they went to rendezvous, something became apparently wrong. "Hold up." RC-4077 called to his squadmates, Slug, Mist, and Jewels, who was the engineer. They all stood, looking around. This was definitely the rendezvous point, but there was no one here. There was nothing at all in fact. They were standing in the middle of a flat area, the ground rocky and dry. Around them, scattered, were a few large holes. "Maybe we have to go down?" Mist inquired, starting to walk towards one of the crevices. RC-4077 knelt down, inspecting the ground. Something was wrong here. Slug went over to Mist, as Mist looked down into the crevice. "Holy shit.." Mist whispers into comms. "Uh, we have a problem." Mist says carefully. RC-4077 listens in for what the problem is, when at the same time he realizes. He knocks his fist on the ground. "Get the fuck out of there!" RC-4077 exclaims, standing up. The sound the ground made was hollow. It was too late. as RC-4077 looked to his squad, the ground started to quiver where Mist was standing, right at the edge of a large opening in the sinkhole. The rocky surface gave way to empty air, and Mist and Slug disappeared, their comms live with screams until silence. RC-4077 had no time to mourn as the ground continued to fall before him. He started running, as did Jewels. The ground gave in under them, RC-4077 jumping forward in a futile attempt to escape the sinkhole. Jewels did the same. Miraculously, the ground stopped quaking underneath them. RC-4077 looked up at Jewels, a nervous laugh growing between the two of them. Jewels looked over to his commander. "That was way too clo-" he cuts off as a last section of the ground falls away below him, and he tumbles down the side of a sheer drop, his screaming stopping after a few seconds.

RC-4077 mourned for the loss of his lifelong friends for a short time, looking down the cliff, signaling over and over in comms to see if any had lived. Eventually he gave up, realizing the reality. Standing up, he wanders back to his original drop-off destination in hopes of making contact with the Republic once more.

Motivation

Motivation: Connections

Duties

Duty Type: Loss Prevention

Duty: 20

Description

Other Notes

Started out with 2 in cool, 1 in discipline, 1 in leadership, 1 in medicine, 1 in ranged light, and 1 in knowledge: Warfare. All for free.

Duty 10 - 10 for 10 extra starting XP. 110 XP - 30 from Rank 3 Will - 30 from rank 3 Presence, - 30 from Rank 3 Intellect. - 10 from increasing Medicine to rank 2. -5 for Grit. -5 for Prime Positions. 0 Starting XP left. On to game XP.

150 XP - 140 after adding ranks to coercion, 120 after adding a rank to leadership and a rank to discipline - 115 after adding a rank to vigilance, 85 after adding a rank to leadership and to medicine, 75 after adding a rank to negotiation and to perception, down to 0 XP after adding Command, Clanker Killer, Toughened, Scrap'em, and For the Republic!.

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