Threshold | 19 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 2 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 1 |
SoroSuub VX Repeating Blaster "Padme" |
RangeLong |
SkillGunnery |
|
Auto-fire, Cumbersome 2, Pierce 1, Vicious 1, Custom, Superior |
Damage13 |
Critical3 |
|
Arakyd Industries ACP Repeater |
RangeMedium |
SkillRanged: Heavy |
|
Auto-fire, Stun Setting |
Damage7 |
Critical3 |
|
Vibroknucklers |
RangeEngaged |
SkillBrawl |
|
Pierce 1, Vicious 1 |
Damage+1 |
Critical2 |
|
Quillbomb |
RangeShort |
SkillRanged: Light |
|
Pierce 2, Blast 3, Limited Ammo 1, Vicious 3 |
Damage5 |
Critical2 |
|
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Cultural Adopters | Add automatic advantage to results of social skill checks with non-Tholothians. | ||
Natural Roots | Heal one additional strain when making a check to heal strain in a natural/wild setting. | ||
Barrage | 2 | Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. | |
Brace | 2 | Perform the Brace maneuver to remove 1 setback die oer rank of Brace from next action. This may only remove setback dice added by environmental circumstances. | |
Burly | 3 | Reduce any wielded weapon's Cumbersome quality and Encumberance rating by a number equal to ranks in Burly to a minimum of 1. | |
Dedication | +1 Willpower | ||
Armor Master | When wearing Armor, increase total soak value by 1. | ||
Rain of Death | Perform the Rain of death maneuver to ignore the increased difficulty due to the Auto-fire quality of attacks made this turn. | ||
Heavy Hitter | Once per session, spend 1 Triumph on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1. | ||
Side Step | 1 | Once per round, may perform Side Step maneuver and suffer a number of strain up to ranks of Side Step to upgrade difficulty of all incoming ranged attacks by an equal number. | |
Grit | 1 | Gain +1 Strain Threshold per ranks of Grit | |
Toughened | 2 | Gain +2 Wound Threshold per ranks of Toughened | |
Durable | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. |