Ri'tîrī Tsîs by JJ96

Species
Sith (Pureblood)
Career
Warrior
Specializations
Colossus
System
Force and Destiny

2
Threshold 26
Current 0
Threshold 20
Current 0
Ranged 1
Melee 1

Characteristics

6
2
2
1
5
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 4
Charm (Pr) 0
Coercion (Will) 3
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 5
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Br) 4
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Master Ichu's Lightsaber
Range
Engaged
Skill
Lightsaber
Concussive 1, Deflection 1, Defensive 1
Damage
10
Critical
2
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
7
Critical
4

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 5 FaD Gain +2 to wound threshold (per rank)
Grit 3 FaD Gain +1 Strain threshhold (per rank)
Enduring 2 FaD +1 Soak (per rank)
Improved Toughened 1 FaD Once per session you may heal wounds equal to ranks in Toughened
Durable 2 FaD May reduce any critical injury by 10 per rank of durable, to a minimum of 1
Hard Headed 2 FaD When staggered or disoriented, perform the Hard Headed Action: make a Hard Discipline Check to remove the condition
Headbutt 1 FaD Perform Headbutt Incidental, suffer 2 strain to knockdown and disorient an enemy

Force Powers

Force Rating
3
Power
Protect (5+ Successes)
Description
You make a Protect Power Check and roll an Average Discipline Check as part of the pool. Spend two force points 🌗🌗 to reduce damage from an energy-based weapon that hits you or an engaged character by Willpower (5) + Successes.
Upgrade Effect
Strength (4) Spend one force point 🌗 to increase the damage reduced by 4
Magnitude (2) Spend one force point 🌗 to affect 2 additional targets within range
Range (3) Spend two force points 🌗🌗 to increase the Power's range by three range bands
Power
Unleash (5+ Successes)
Description
You make an Unleash Power Check as a ranged attack and roll an Average Discipline Check for difficulty. If the check succeeds spend two force points 🌗🌗, the attack hits. It has a range of short, a base damage equal to Willpower (5), and a critical rating of 4.
Upgrade Effect
Range (3) Spend two force points 🌗🌗 to increase the Power's range by three range bands
Strength (4) Spend one force point 🌗 to increase the damage dealt by 4
Magnitude (2) Spend one force point 🌗 to affect 2 additional targets within range
Power
Harm
Description
The user may spend 🌗 to inflict a number of wounds (ignoring soak) equal to the Force user’s Intellect (2) on one engaged living creature. The user gains 1 Con­flict. The user may not activate this multiple times.
Upgrade Effect
Range (3) Spend one force point 🌗 to increase the Power's range by three range bands
Strength (4) Spend one force point 🌗 to increase the damage dealt by 4
Magnitude (2) Spend one force point 🌗 to affect 2 additional targets within range

Background

Name: The final sith Ri-tiri Sis

Motivation

Morality

Description

Other Notes

Return to Top