Vardella Olusa (nee Aenise) by DClark

Species
Human
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 13
Current 11
Threshold 12
Current 0
Ranged 1
Melee 1

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Characteristics

4
5
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 5
Coordination (Ag) 0 +3 Boost
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 5 (Check Master of Shadows)
Stealth (Ag) X 4 +3 Boost (Check Master of Shadows)
Streetwise (Cun) X 5
Survival (Cun) 0
Vigilance (Will) X 5
Brawl (Br) 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DC-15 Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Pierce 1, Stun Setting
Damage
10
Critical
3
Vibroknife x2
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Linked 2
Damage
5
Critical
2

Weapons & Armor

Second Skin Armor- +1 Soak, +1 Defense, Add 2 Black Die to checks to spot it

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Anatomy Lessons 1 After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit
Deadly Accuracy 1 Add damage equal to ranks to one hit of successful attack made with Brawl.
Dedication 1 Gain +1 to a single characteristic
Dodge 1 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number
Jump Up 1 Once per round, may stand from seated or prone as an incidental.
Lethal Blows 3 Add +30 to any Critical Injury results inflicted on opponents
Master Of Shadows 1 Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by one.
Precise Aim 2 Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks, then reduce target’s melee and ranged defense by that number.
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Strike 1 Add a boost dice to combat checks against targets that have not acted yet this encounter
Sniper Shot 1 Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon’s range by 1 range band per rank in Sniper Shot. Uprage the difficulty of the attack by 1 per range band increase.
Stalker 3 Add 1 Boost Dice per rank to all Stealth and Coordination checks
Targeted Blow 1 After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit.

Background

Motivation

Obligations

Description

Other Notes

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