Threshold | 75 |
Current | 0 |
Threshold | 30 |
Current | 0 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 2 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 3 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 4 | |||
Leadership (Pr) | 4 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 2 | |||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | 1 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 2 | |||
Brawl (Br) | 4 | |||
Gunnery (Ag) | 1 | |||
Lightsaber (Br) | 5 | |||
Melee (Br) | 5 | |||
Ranged: Light (Ag) | 3 | |||
Ranged: Heavy (Ag) | 4 | |||
Knowledge: Core Worlds (Int) | 1 | |||
Knowledge: Education (Int) | 1 | |||
Knowledge: Lore (Int) | 1 | |||
Knowledge: Outer Rim (Int) | 1 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 3 | |||
Knowledge: Xenology (Int) | 0 |
"Energy Sword" |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Sunder, Vicsious 3, Accurate 2, Quick Draw, Custom Grip, Bio-Lock |
Damage10 |
Critical1 |
|
Modded DC-15 blaster rifle |
RangeLong |
SkillRanged: Heavy |
|
Pierce 1, Stun Setting, Quick Draw |
Damage10 |
Critical3 |
|
Modded DC-17 blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun setting, Quick Draw |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Adversary | 6 | Upgrade the difficulty of any combat check targeting this character six times. | |
Commanding Presence | 2 | Remove 2 setback from all Leadership checks. | |
Formation Tactics | 1 | As an action, may make a Hard (3p) Leadership to choose a number of allies within Short range equal to Successes. The difficulty of the attacks against the chosen allies are upgraded once until the end of the character’s next round. | |
Bring It Down! | 1 | Once per session, the Clone Commander may nominate an enemy vehicle no larger than Silhouette 4. All allies’ weapons reduce their critical rating by 1 when attacking the target vehicle until the end of the encounter. | |
Clone Inhibitor Chip | 1 | So long as the proper chain of command is observed, upgrade the ability of Leadership checks targeting a clone trooper once. | |
Overwhelming Fire | 1 | May perform a maneuver to direct one allied minion group within Medium range; the group may perform an immediate free combat check action. | |
Tactical Direction | 1 | May perform a maneuver to direct one allied minion group within Medium range; the group may perform an immediate free maneuver or add a boost to its next check. | |
Durable | 5 | Take -50 off of crits |