RF-5109-STD-9 by Rimdimbple

Species
Droid
Career
technician
Specializations
droid tech
System
Edge of the Empire

1
Threshold 11
Current 11
Threshold 11
Current 11
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
1
4
3
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine (E-5)
Range
Medium
Skill
Ranged: Heavy
Damage
Critical

0
185
0

Weapons & Armor

Blaster Carbine (DAM - 9 - CRIT 3, stun setting - Encumb. 6)

Personal Gear

antique battle droid (with blaster rifle - heavy - damage 9 - crit, 3 - range - long [stun setting)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Speaks Binary 2 While directing npcs (droids) are boosted per rank
grit 1 gain +1 strain threshold
enduring 1 +1 to soak

Background

Motivation

Obligations

Obsession: The PC has some unhealthy obsession that tends to interfere in their life, whether with a celebrity, a region, a political movement, a cultural icon, or some other facet of society or life. They must pursue this, possibly to the detriment of their health, finances, or well-being. A character with this Obligation tends to get along well with others that share their interest, but is looked at with pity, amusement, or even a bit of fear from others who don't understand.
Dutybound: The PC has a deep sense of duty that they feel compelled to fulfill, such as military service, making good on a contract, or following some sort of thieves' code. Unlike the Oath Obligation (see below), a Dutybound character has some legal or ritualistic bind to an organization or cause making it extremely difficult or detrimental if they fail to live up to that commitment.
Betrayal: This Obligation can work in one of two ways: either the character is the target of a deep and personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character and affects their everyday life. The target of the betrayal may seek answers, compensation, or simply revenge.

Description

Other Notes

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