Add a boost to Perception per rank of Uncanny Senses
Grit (Top) (Warleader)
1
+1 to Strain
Prime Positions
1
When this character or an ally within short range enters cover, they increase soak against ranged attacks equal to ranks of Prime Positions
Inventor
1
When constructing new items or modifying attachments, add a boost or remove a setback.
Gearhead (Top, Second)
2
Remove one setback from Mechanics checks per rank of gearhead. Halve the cost of modifying attachments.
Toughened (Top) (Armorer)
1
+2 to Wounds threshold
Swift
1
No penalties from moving through difficult terrain.
Sense Danger
1
Once per session, remove 2 setback from 1 check.
Prescient Shot
1
Add a boost to Ranged (Light) unless target is immune to Force Powers
Forwarning
1
Take the Forewarning action. All allies within medium range gain defense equal to Force Rating until they have acted.
Prophetic Aim
1
While benefitting from the Aim maneuver, despair rolls cannot make you target an ally.
Force Rating (Warleader)
1
+1 Force Rating
Force Powers
Force Rating
2
Power
Sense
Description
Sense the Force interacting with the world around.
Upgrade
Effect
Basic
Spend a Force pip to sense all living things withing short range.
Spend a Force pip to sense the current emotional state of one living, engaged target.
Control
Commit 1 Force Pip. Once per round, upgrade the difficulty of an attack targeting the user.
Duration
May trigger the Sense effect 1 additional time per round.
Strength
When triggering the Sense effect, upgrade the check twice instead of once.
Control
Commit an additional Force Pip: When making a combat check, may upgrade the check once.