De'va L'rall by Turrin

Species
Twi'Lek
Career
Guardian
Specializations
Soresu Defender
System
Force and Destiny

5
Threshold 14
Current 3
Threshold 13
Current 5
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
2
3
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 3
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Int) X 2
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
430

Weapons & Armor

Armored Robes
Catch Vest (+1 soak, +1 more soak vs. energy damage)
Lightsaber
Comlink
15 Stimpacks
Crash Survival Kit

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Morality: 71
Conflict: 5
1 stim pack used

Talents

Name Rank Book & Page Description
Desert Dweller 1 When making skill checks, I may remove one black die imposed due to arid or hot environmental conditions.
Parry 2 1 p. 77 When hit by a melee attack, suffer 3 strain to reduce damage by 4 (2 plus ranks in Parry).
Soresu Technique 1 p. 77 When making a check using the Lightsaber skill, the character may use Intellect instead of Brawn.
Reflect 3 1 p. 77 When hit by a ranged attack, suffer 3 strain to reduce damage by 5 (2 plus ranks in Reflect).
Improved Parry 1 p. 77 When parrying a hit that generated despair or 3 threat. may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage) after original attack resolves.
Toughened 1 p.77 +2 Wound threshhold
Defensive Stance 1 p. 77 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance

Force Powers

Force Rating
Power
Heal/Harm
Description
Upgrade Effect
Range 2 Spend pip to increase power's range by (medium range) a number of range
bands equal to Range upgrades purchased.
Control (status) Heal: If no dark pips used, target heals strain equal to
wounds healed.
Harm: If any dark pips were used, user heals strain equal to wounds inflicted.
Control Heal: Spend pip to remove one status effect from target.
Harm: The user may spend pip to heal wounds equal to
wounds inflicted on target. Healed character gains 1
Conflict.
Strength 2 Heal: Spend pip to increase wounds healed by 2 (I per
rank of Strength upgrades purchased).
Harm: Spend pip to increase wounds inflicted by 2 (1 per
rank of Strength upgrades purchased).
Basic Power The Force user bolsters his ally with renewed vigor or saps his foe of vital energy. Heal (light side Force user only): Spend pip to heal a number of wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend pip to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Power
Protect/Unleash
Description
Upgrade Effect
Base Protect The user makes a protect power check and rolls an average (2 purple) discipline check as part of the pool. Spend 2 pips to reduce damage from an energy-based weapon that hits themself or an engaged character by amount equal to willpower (2) plus 1 per success.
Base Unleash The user makes an unleash power check as ranged attack and rolls an average (2 purple) discipline check for difficulty. If check succeeds and spends 2 pips, the attack hits. It has a range of short, a base damage equal to willpower, and a critical rating of 4. The user gains 1 conflict.
Control (defense) Spend advantage to gain defense equal to advantage spent.
Control (multi-damage) Spend pip to allow power to protect against all types of attack.
Power
Sense
Description
Upgrade Effect
Base Power The force user can sense the force interacting with the living world around them. The user may spend 1 pip to sense all living things within short range (including sentient and non-sentient beings). The user may spend 1 pip to sense the current emotional state of one living target with whom they are engaged.
Control 1 Spend 1 pip to sense the current thoughts of one living target with whom the user is engaged.
Range 2 Spend pip to increase power's range by a number of range bands (medium range) equal to upgrades purchased.
Magnitude Spend pip to increase number of targets affected (1 additional) equal to upgrades purchased.

Background

Raised with the Jedi as a youngling, naturally.
De'Va was trained by a caring and compassionate master who emphasized the Jedi's teachings of love and care for the powerless. She specializes in healing, but as she neared her trials realized that she'd prefer to help protect others in an effort to prevent them coming to harm in the first place. She discovered a natural talent in lightsaber combat as a result.

Motivation

Morality

Moral Strengths:
- Love
- Mercy
- Compassion

Moral Weaknesses:
- Fear
- Recklessness
- Obstinance

Description

100 starting XP
- Bought 4 presence -40xp
- Bought 3 int -30xp
- Bought 2 brawn -20xp
- Bought Charm rank 2 -10xp

320 regular XP
- Purchased Soresu Defender tree -20 (300)
- Purchased Charm rank 3 -20 (280)
- Purchased Negotiation rank 2 -10 (270)
- Purchased Negotiation rank 3 -15 (255)

Heal/Harm Tree
- Purchased Heal/Harm basic power -15 (240)
- Purchased Range 1 -15 (225)
- Purchased Range 2 -20 (205)
- Purchased Control (strain) -20 (185)
- Purchased Control (status) -20 (165)
- Purchased Strength 1 -15 (150)
- Purchased Strength 2 -15 (135)

Soresu Defender Tree
- Parry 1 -5 (130)
- Soresu Technique -10 (120)
- Reflect 1 -10 (110)
- Improved Parry -15 (95)
- Reflect 2 -20 (75)
- Reflect 3 -20 (55)
- Parry 2 -5 (50)

Swapped from healer starting tree to Soresue defender tree, no healer tree purchased +20 (70)
Cancelled Negotiation ranks +25 (95)

Protect/Unleash Tree
- Basic Power -20 (75)
- Control (defense) -10 (65)
- Control (multi-attack) -10 (55)

Purchased lightsaber ranks 1 and 2 -15 (40)

Sense Tree
- Basic power -10 (30)
- Control (sense thoughts) -10 (20)
- Range 1 -5 (15)
- Range 2 -10 (5)
- Magnitude 1 -5 (0)

Campaign xp
Gained 5xp from campaign (5 total)
Purchased toughened from Soresu tree (5xp, 0 remaining)
Gained 5xp from campaign (5 total)
Puirchased Defensive Stance from Soresu Defender tree (5xp, 0 remaining)

Other Notes

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