Fen Siagg by Merlinus

Species
Nautolan
Career
Sentinel
Specializations
Shien Expert
System
Force and Destiny

5
Threshold 14
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
2
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 1
Stealth (Ag) X 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Training Saber
Range
Engaged
Skill
Lightsaber
Stun Damage
Damage
6
Critical
Stun Grenade
Range
Short
Skill
Ranged: Light
Blast 8, Disorient 3, Limited Ammo 1, Stun Damage
Damage
8
Critical

0
130
60
9/13

Weapons & Armor

Jedi Training Saber
Weighted Jedi Training Suit
Stun Grenade x2

Personal Gear

Backpack
Jedi Utility Belt
Stimpack x2
Field Ration Pack
Scanner Goggles
Datapad
Binders
Restraining Bolt

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Conditioned F&D Core PG 141 Remove a setback die per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Street Smarts F&D Core PG 144 Remove a setback die per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks.
Shien Technique F&D Core PG 151 When making a check using the Lightsaber skill, the character may use Cunning instead of Brawn.

Force Powers

Force Rating
1
Power
Misdirect
Description
The Force user creates illusions to fool those around him. The user may spend light/dark side force point to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of the user's next turn, the target cannot see or sense the hidden person or object.
Upgrade Effect

Background

Fen was raised poor with only his mother, Fawe as his father left when he was born. In order to made ends meat his mother would sell herself to the leader of a local gang which did give him and his mother protection and money for surviving. But they treated her like a whore and him they ignored. He learned how to fend for himself and as he got older tried to defend his mother during one of the times that she was being mistreated. He failed and was beaten badly. He then lashed out in hatred and somehow the gang leader was pushed into a wall and was knocked out. He was about to be beaten to death by the rest of the gang when someone saved him. He saw a sword of light as the being took out the gang and saved him and his mother. The last thing he remembered before falling unconscious was that the color of the sword was green. When he awoke his savior was gone and his mother told him that the person didn't leave a name and just told her to tell him to go to the New Jedi Order for training. Using money that his mother saved for them to get away he left for the NJO with his mother. He has been at the NJO for about 1-2 months training in Shien style to right the wrongs done to others like it was done to him and to protect those like his mother.

Motivation

Cause

Justice:
In a galaxy full of wrongdoing, justice must be done. The character seeks to bring justice to those who deserve it,
while helping victims of injustice to right the wrongs done to them.

Morality

Morality value = 50

Emotional Strength

Compassion:
The character cares about the tribulations
others face, and wants to help those he comes across.
His compassion may lead to self-sacrifice in order to aid
those who need it.

Emotional Weakness

Hatred:
The galaxy can be a cruel and heartless place,
and compassion can quickly turn to hatred of the
individuals or situations that cause others to suffer. When
a character’s mind roils with simmering hatred, that
hatred may be all too slow to fade.

Description

Other Notes

Special Abilities:
Amphibious - Nautolans may breathe underwater without penalty and never suffer movement penalties for traveling through water.

Language: Like their sense of smell, Nautolan language is also maximized for use underwater and not fully pronounceable in a gaseous atmosphere. Because of the loss in linguistic detail, most Nautolans choose to speak Anselmian or Galactic Basic when traveling off-world. In addition, Nautolans use other communicative cues when submerged, such as reading the swirls in other Nautolans' large eyes.


Mentor Discount for Misdirect Force Power

Return to Top