Dwam Swenn by neadlak

Species
Sullustan (male)
Career
Smuggler
Specializations
Pilot, Ship Captain
System
Edge of the Empire

4
Threshold 14
Current 3
Threshold 16
Current 2
Ranged 0
Melee 0

Characteristics

2
3
2
3
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 2
Athletics (Br) 0
Charm (Pr) X 2 +v - armored jacket
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 2 +v - armored jacket
Discipline (Will) 2
Leadership (Pr) X 3
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1 +v - armored jacket
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 4
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

L7 Liquidsilver Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 2, Pierce 2, -k on shots
Damage
6
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Accurate 2, Pierce 2, Vicious 1
Damage
3
Critical
2

0
0
0
0

Weapons & Armor

Custom Tailored Armored Jacket - 2 soak, +v charm/deception/negotiation

Vibroknife - Balanced Hilt

L7 Liquidsilver Light Blaster Pistol - custom grip

Personal Gear

3MAL comlink
scanner goggles
respirator + breath mask
load bearing gear
etc

4x stimpacks in military belt pouches
1x extra reload
1x stun grenade

Assets & Resources

The Speck of Dust

Tool kit on the ship, etc
Medpacs in cockpit - untrained medpac, +1 medicine if no skill

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Skilled Jockey 4 The character removes setback dice per rank of Skilled Jockey from [their] Piloting (Planetary) and Piloting (Space) checks.
Full Throttle (Supreme) 1 may perform the Full Throttle action, attempting an Average Piloting check. With success, the ship's top speed increases by 2 for a number of rounds equal to Cunning.
Galaxy Mapper 2 The character removes a setback die per rank of Galaxy Mapper from [their] Astrogation checks. In addition, Astrogation checks take 50% less time (this does not increase with additional ranks of Galaxy Mapper).
Let's Ride 1 Once per round on the character's turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver.
Grit 4 +1 strain threshold
Toughness 1 +2 wound threshold
Rapid Recovery 1 When the character recovers strain after an encounter has concluded, [they] recover one additional strain per rank in Rapid Recovery.
Natural Pilot 1 Once per game session, the character may reroll any one Piloting (Space) or Gunnery check.
Tricky Target 1 Any vehicle the character pilots counts as having a silhouette one lower than normal when being attacked to a minimum of 0
Defensive Driving 1 Any vehicle the character pilots has its defensive rating on all zones increased by one per rank of Defensive Driving.
Master Pilot 1 Once per round when piloting a starship (a ship piloted using the Piloting [Space] skill), the character may voluntarily suffer two strain to perform any action as a maneuver instead.
Kill with Kindness 2 The character removes a setback die per rank of Kill with Kindness from [their] Charm and Leadership checks.
Pride and Joy 1 upgrade the ability of all social skill checks [they] make while within short range of the vessel once. (Speck of Dust)
Pride and Joy (improved) 1 While inside [their] Pride and Joy vessel, the character recovers one additional strain whenever [they] recover strain and may spend an advantage result on checks made to recover strain to allow an ally also within the vessel to recover one strain
Pride and Joy (supreme) 1 While inside [their] Pride and Joy vessel, once per session the character may reduce this vessel's silhouette by two (to a minimum of 0) for the remainder of the round and the following round. This lowered silhouette is used only for purposes of combat and movement; it does not physically reduce the size of the vessel
Field Commander 1 The character may take a Field Commander action. By successfully passing an Average difficulty Leadership check, a number of allies equal to [their] presence may immediately suffer one strain to perform one maneuver. This does not count against the number of maneuvers they may perform in their turn. If there are any questions as to the order in which allies act, the character using Field Commander is the final arbiter
Encouraging Words 1 When an ally within short range fails a check, the character may suffer 1 strain. If so, the character may assist the next check that an ally makes this encounter as an out-of-turn incidental (rather than as a maneuver). The GM has final say as to which actions can benefit from such assistance if the character is farther than engaged range
Trust the Captain 2 The character may take the Trust the Captain action by making a Hard difficulty Leadership check. If successful, for the remainder of the encounter all allies within short range increase their ranks in Discipline by an amount equal to the character's ranks in Trust the Captain
Inspiring Rhetoric 1 The character may take the Inspiring Rhetoric action; making an Average difficulty Leadership check. For each success [result], one ally within close range recovers one strain. For each advantage [result], one ally benefiting from Inspiring Rhetoric recovers one additional strain
Inspiring Leadership 1 The character may take the Inspiring Leadership action by making an Average difficulty Leadership check. If successful, a number of allies not exceeding [their] rating in Presence within short range add an automatic success result to their next skill check
Most Impressive 1 The character may spend a triumph result from any skill check to allow a number of allies not exceeding [their] rating in Presence within short range to add an automatic advantage result to their next skill check

Background

Motivation

Obligations

Description

Other Notes

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