Droids do not need to eat, sleep, or breathe and are unaffected by toxins and poisons.
Cyber Implant Cap: 7 (6 From Droid, 1 from Modular Frame).
Six and Three Career Skills.
Inorganic, unaffected by Bacta, Stimpack or Medicine. Still recover naturally by self-repair, otherwise needs the same healing checks as an organic but by mechanics instead of Medicine. Has Emergency Repair Packs instead of stims. Free rank in Enduring.
Cannot do force, unaffected by most force powers.
Memory Cores and Motivators:
MODULAR FRAME
Custom-built droids often start from a modular frame
that makes modification and customization of the model easier, a good fit for owners who want to continually tinker with their droid.
Modifiers: Increase Cybernetics cap by 1. Brawn +1
25 EXP
MULTI-DIRECTIONAL OPTICS
Optical sensors that face all directions or pivot on in-
dependent axes allow a droid to stay hyper-aware of their surroundings and react quickly.
Modifiers: Rank in Coordination and Rapid Reaction. Agility +1
25 EXP
REINFORCED
Combat and industrial models sometimes need to take a beating and keep going. Extra support and tougher materials can let these heavy models withstand extra punishment.
Modifiers: Rank in Resilience and Durable. Brawn +1
25 EXP