Age of Rebellion
| Threshold | 16 |
| Current | 0 |
| Threshold | 12 |
| Current | 4 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 4 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Merr-Sonn Model 80 Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, Pierce 2, Accurate [Boost] 1 |
Damage9 |
Critical2 |
|
| Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 4, Limited Ammo 5, Pierce 3 |
Damage13 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Chiss Infravision | EtU: 20 | Chiss have adapted to be able to see in both the infrared and normal visual spectra. This enables Chiss characters to remove up to one [SETBACK] added to checks by lighting conditions. | |
| Toughened | AoR: 85 for all below | Gain +2 wound threshold. | |
| Solid Repairs | The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. | ||
| Enduring | Gain +1 Soak Value | ||
| Bad Motivator | Once per session, may take a Bad Motivator action; make a Hard Mechanics check to cause one targeted device to spontaneously fail. | ||
| Solid Repairs | Rank 2 | The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. | |
| Contraption | Once per session, take Contraption action; make a Hard Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand. | ||
| Natural Tinkerer | Once per session, may re-roll any 1 Mechanics check. | ||
| Gearhead | Remove [SETBACK] per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | ||
| Gearhead | Rank 2 | Remove [SETBACK] per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | |
| Toughened | Rank 2 | Gain +2 wound threshold. |