May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Congenial.
Grit
3
Unlimited Power, p 31
+1 strain Threshold
Rapid Recovery
1
Unlimited Power, p 31
+1 strain heal after encounter
Scathing Tirade
1
Unlimited Power, p 31
The character may take the Scathing Tirade action by making an Average Coercion check. For each Success, one enemy within Short range suffers one strain. The character can also spend Advantage, and for every Advantage spent, one target already affected suffers one additional strain.
Plausible Deniablity
1
Unlimited Power
Remove a Setback Die (Black Die) per rank of Plausible Deniability from all Coercion and Deception checks the character attempts.
Inspiring Rhetoric
1
Unlimited Power
The character may take the Inspiring Rhetoric action; making an Average Leadership check. For each Success, one ally within close range recovers one strain. For each Advantage, one ally benefiting from Inspiring Rhetoric recovers one additional strain.
Improved Inspiring Rhetoric
1
Unlimited Power
Each ally affected by Inspiring Rhetoric gains a Bonus Die (Blue Die) on all skill checks for a number of rounds equal to the character’s ranks in Leadership; this does not stack with itself.
Force Rating
1
Unlimited Power
Force Rating +1
Resist Disarm
1
Suffer 2 strain to avoid being disarmed or have a weapon damaged or destroyed
Makashi Technique
1
When making a check using the Lightsaber skill, the character may use Presence instead of Brawn
Parry
3
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry
Duelist Training
1
Add a boost die to lightsaber checks when engaged with only one enemy
Force Powers
Force Rating
2
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others. The character may spend dark/light side pips to stress the mind of one living target they are engaged with, inflicting 1 strain.
Upgrade
Effect
Control
The Force User can make a Discipline Vs Discipline check as well as an Influence power check. If the user spends dark/light side pips and succeeds on the check, he can force a target to adopt an emotional state or believe something untrue, lasting 1 round or 5 minutes.
Power
Move
Description
Character can move small objects with the force. Object can be silhouette 0 and be at short range.
Upgrade
Effect
Control
Hurl objects using a ranged combat check. Deals damage equal to 10 times silhouette.
Strength
Increase Silhouette of objects that can be affected by 1
Range 1
Increase Range by 1 increment
Background
Con Artist
Sold Counterfeit Goods to unsuspecting buyers
Motivation
Survival
Mugyn lives every day until the night. He has no plans or long term goals besides the survival of himself and his sister. He saves money, almost habitually, for no reason other than to have it to bail him and his sister out with if they need it.
If you asked Munyn to hypothesize where he would be in ten years, he wouldn't even be able to fathom how that would be different from tomorrow and that scares him.
Morality
Caution/Fear (60)
Mugyn takes the phrase "look before you leap" very seriously. Given the opportunity he would come up with Plan A, B, all the way through Z. Unfortunately this can leave him frozen and unable to make a decision if he isn't given time to think through a scenario.
This doesn't mean he can't make split second decisions but means that he second guesses those decisions at all times.