Prime Positions |
2 |
Warleader [r1c1, r4c2] |
When the character or an ally within short range takes cover, they increases soak against ranged attacks by 1 per rank in prime positions untill they leave that cover. |
Supressing fire |
1 |
Warleader [r1c2] |
Character and allies within short range may spend advantage on failed combat checks once per round to inflict the inflict 1 strain per rank in Suppressing Fire to the target. |
Uncanny senses |
2 |
Warleader [r1c4] |
Add 1 boost die per rank in uncanny senses to all perception checks |
grit |
2 |
Warleader [r1c3, r2c1] |
Gain +1 strain threshold |
swift |
1 |
Warleader |
Do not suffer usual penalties for moving through difficult terrain |
sense danger |
1 |
Warleader |
once per session may remove 2 setback die from one check. |
Prescient shot |
1 |
Warleader |
Add boost die to all Ranged (Light) checks unless the target is immune to force powers. |
Parry |
3 |
Shii-Cho Knight [r1c1, r1c4, r3c3] |
When hit by a melee attack, may suffer 3 strain to reduce damage by 2 plus ranks in parry. |
Second Wind |
2 |
Shii-Cho Knight [r1c2, r2c1] |
Once per encounter, may use second wind incidental to recover strain equal to ranks in second wind. |
Toughened |
1 |
Shii-Cho Knight |
Gain +2 wound threshold |
Multiple Opponents |
1 |
Shii-Cho Knight |
Add boost die to all melee, brawl, & lightsaber checks when engaged with multiple opponents. |
Quickdraw |
1 |
Shii-Cho Knight |
Once per round, draw or holster a weapon or accessible item as an incidental. |
Defensive Training |
1 |
Shii-Cho Knight |
When wielding a Lightsaber, Melee, or Brawl weapon; the weapon gains the defensive quality with a rating equal to ranks in Defense Training. |
Natural Blademaster |
1 |
Shii-Cho Knight |
Once per session may reroll any one lightsaber skill check. |
Durable |
1 |
Shii-Cho Knight [r2c4] |
May reduce any Critical injury suffered by 10 per rank of durable [minimum 1] |
Sarlacc Sweep |
1 |
Shii-cho Knight |
|
Improved Parry |
1 |
Shii-cho Knight |
|
Forewarning |
1 |
Warleader |
Perform the forewarning action; all characters within medium range increase defense by character's force rating until they act in the encounter. |
Prophetic Aim |
1 |
Warleader |
While benefitting from an aim maneuver, Despair results from this character's Ranged (Heavy) & Ranged (Light) checks cannot cause attacks to hit allies engaged with target. |
Force Rating |
1 |
Warleader |
Gain +1 force rating. |
Blind Spot |
1 |
Warleader |
|