Garo Enkows by hellothere98

Species
Nautolan
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

7
Threshold 15
Current 0
Threshold 11
Current 0
Ranged 1
Melee 1

Characteristics

4
4
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 1
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

8-guage scatter gun
Range
Short
Skill
Ranged: Heavy
Blast 3, Knockdown
Damage
7
Critical
6
Wrist Blaster
Range
Engaged
Skill
Ranged: Light
Limited Ammo 1, Pierce 4
Damage
6
Critical
3
E-11s Sniper Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 1, Cumbersome 2, Pierce 3, Slow-Firing 1
Damage
10
Critical
3
Stun Grenade
Range
Short
Skill
Ranged: Light
Blast 8, Disorient 3, Limited Ammo 2, Stun Damage
Damage
8
Critical
N/A
Boot Blade
Range
Engaged
Skill
Melee
Pierce 1, Vicious 1
Damage
1
Critical
3

0
300
1075

Weapons & Armor

Armored Clothing

Personal Gear

Comms
Stim Packs - 3
Thermal Detonator

Assets & Resources

Q-22 RETINAL TRACKER - E11 mod - A retinal tracker provides an automatic advantage result on a character's Gunnery and Ranged (Heavy) checks.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 +1 Strain
Stalker 2 Add blue dice per rank of Stalker to all Stealth and Coordination checks.
Dodge 2 When targeted in combat, may suffer use a Dodge incidental. Suffer Strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Quick Strike 1 Add blue dice per rank of Quick Strike to combat checks against targets that have not acted yet in this encounter.
Lethal Blows 2 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponetns.
Precise Aim 1 Once per round, may perform a Precise Aim manuever. Suffer Strain up to ranks in Precise Aim and reduce targets Melee and Ranged Defense by that number.
Targeted Blow 1 After making a successful attack, may spend a Destiny Point to add damage equal to Agility to one hit.
Dedication 1 Gain a +1 to a single characteristic. This cannot bring a characteristic above 6.
Quick Draw 1 Once per round, draw or holster a weapon or item as an incidental.
Anatomy Lessons 1 After making a successful attack, may spend a Destiny Point to add Damage equal to Intellect to one hit.

Background

Motivation

Obligations

Description

Other Notes

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