Threshold | 15 |
Current | 0 |
Threshold | 11 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
8-guage scatter gun |
RangeShort |
SkillRanged: Heavy |
|
Blast 3, Knockdown |
Damage7 |
Critical6 |
|
Wrist Blaster |
RangeEngaged |
SkillRanged: Light |
|
Limited Ammo 1, Pierce 4 |
Damage6 |
Critical3 |
|
E-11s Sniper Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 2, Pierce 3, Slow-Firing 1 |
Damage10 |
Critical3 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 8, Disorient 3, Limited Ammo 2, Stun Damage |
Damage8 |
CriticalN/A |
|
Boot Blade |
RangeEngaged |
SkillMelee |
|
Pierce 1, Vicious 1 |
Damage1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | 1 | +1 Strain | |
Stalker | 2 | Add blue dice per rank of Stalker to all Stealth and Coordination checks. | |
Dodge | 2 | When targeted in combat, may suffer use a Dodge incidental. Suffer Strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. | |
Quick Strike | 1 | Add blue dice per rank of Quick Strike to combat checks against targets that have not acted yet in this encounter. | |
Lethal Blows | 2 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponetns. | |
Precise Aim | 1 | Once per round, may perform a Precise Aim manuever. Suffer Strain up to ranks in Precise Aim and reduce targets Melee and Ranged Defense by that number. | |
Targeted Blow | 1 | After making a successful attack, may spend a Destiny Point to add damage equal to Agility to one hit. | |
Dedication | 1 | Gain a +1 to a single characteristic. This cannot bring a characteristic above 6. | |
Quick Draw | 1 | Once per round, draw or holster a weapon or item as an incidental. | |
Anatomy Lessons | 1 | After making a successful attack, may spend a Destiny Point to add Damage equal to Intellect to one hit. |