BRAWN, AGILITY, INTELLECT, CUNNING, WILLPOWER, PRESENCE
2, 3, 2, 1, 2, 2
Knows Mirilian, Galactic Common, and Binary.
Special Abilities: Discipline +1 & Cool +1
Starting xp 100
Seeker Career skills: Knowledge (Xenology), Piloting (Planetary), Piloting (Space), Ranged (Heavy), Survival, Vigilance 4 (+1 Ranks: Piloting (Planetary), Piloting (Space), Ranged heavy, Vigilance)
Ataru Striker Bonus Skills: Athletics, Coordination, Lightsaber, Perception; 2 (+1Ranks: Coordination, Perception)
Log for XP: BASE XP 40 AGI, 30 WILL, 20 CUN
90xp total characteristics
60 total- Ataru Striker: Quick draw 5, Quick strike 10, Parry 5, Jump up 5, Ataru Technique 10, Reflect 10, Parry 15xp
170 XP total- Hermit Bonus Skills: "Discipline", Knowledge (Xenology), Stealth, Survival
35 Hermit: Grit 5, Soothing tone 5, Grit 10, Conditioned 15, Improved Animal Bond (20 pts), Natural Outdoorsman (25 pts), +1 Force rating (25xp). (25 xp) grit, +1 force rating (20xp)
55 xp total- Force move power: strength 10 xp, basic move 10, 2x range (5xp each), Control(10 xp) (5 xp); Magnitude (5pts.) (5pts.)
50 xp total- Skill ranks: Knowledge [Xenology] 5pts, Stealth 5pts., Athletics 5pts., 5 XP Lightsaber Lightsaber 10 pts (From Duty) rank, lightsaber 15xp, 5xp Survival..
Total 170- XP experience Gain Log: 5xp left over
Convoy Conundrums: 35xp (Move Power Control 10, Athletics 5, Improved animal bonding 20)
Praevalidum Defensiones- Part 3: 30xp (Magnitude 5xp, Natural Outdoorsman 25xp)
Operation Blunting the Spear: 30xp (Magnitude 5xp, Force rating +1)
Event Mission: Operation Flyswatter: 40xp (grit 25, 15extra)
Operation: For Whom The Bell Tolls (Part 2): Electric Boogaloo: 35 xp (+1 Force rating 20xp, Parry 15xp, lightsaber 15xp)
Mission Name: Twilight Hour: 35xp/20duty/1000cr/24hr/+6-3= +3
Credit Log: Beginning
*650 cr Armor insert Clothes become the Armoured Clothing item. Plates are noticeable by making an Average (2 difficulty) Perception check. 750 cr. (2 def, 1 Soak Mod) to mod fully for the Concealed cloak
def. 1 melee and range soak 1 enc. 3 HP 1 (PP) perception check to notice armor (Equipped);
*(4700 creds)
Single-Hilt Ilum Lightsaber(E1, HP 2/5)
--Ilum Crystal, fully modded, 2 HPs
===400 creds 4(+1 dmg mods), 200 creds 2 (viscous +1 Mods), 100 creds 1 decrease Crit Mod by 1 to min 1. Making the saber stats into (10 dmg, crit 1, vicious 2)===
Single-Hilt Ilum Lightsaber(E1, HP 2/5)
--Ilum Crystal, unmodded, 2 HPs
*Load-Bearing Gear +3 encumbrance threshold, 100 creds
*Backpack +4 encumbrance threshold, 50 creds
*(6) stim paks, 150 creds;
*1000 creds Kit (Jedi Utility belt Contains 3 days of food, an emergency medpac, Jedi multi-tool, glow rod, comlink and aquata breather. Increases encumbrance threshold by 1. Concealing robes: adds a setback to notice anything within them Def. 0 Soak1 Enc.1;)
Credit gain/loss log
Convoy Conundrums= 1000 creds
Bought Climbing gear 50 creds
Praevalidum Defensiones- Part 3: 1000
Operation Blunting the Spear: 1000
Corellian Technologies Savior Anti-Grav Chute 450 Rarity 5
Event Mission: Operation Flyswatter: 1000
125 creds 5 stimpaks
Operation: For Whom The Bell Tolls (Part 2): Electric Boogaloo: 1000
Mission Name: Twilight Hour: 1000
Duty Gain Log: 110 duty
Convoy Conundrums=20 duty
Praevalidum Defensiones- Part 3: 10Duty
Operation Blunting the Spear: 15 Duty
Event Mission: Operation Flyswatter: 25 duty
Operation: For Whom The Bell Tolls part2: Electric Boogaloo: 20
Mission Name: Twilight Hour: 20
Morality Log: +30 total
Convoy Conundrums=+4
Praevalidum Defensiones- Part 3: +5
Operation Blunting the Spear: +6
Event Mission: Operation Flyswatter: +9
Operation For Whom the Bell Tolls (Part2): +3
Mission Name: Twilight Hour: +3 (6-3)
DT Log: 96 DT
Convoy Conundrums=24 DT Used Healing attempt Crit.
Praevalidum Defensiones- Part 3: 24 dt
Operation Blunting the Spear: 24 dt
Event Mission: Operation Flyswatter: 24 dt
Operation: For Whom The Bell Tolls part2: Electric Boogaloo: 24pt