RB-283 "Frog" by TheDrizzle

Species
Droid
Career
Spy
Specializations
Courier
System
Edge of the Empire

6
Threshold 13
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 4
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 3
Stealth (Ag) X 3
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

E5 Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Inaccurate 1, Stun Setting
Damage
9
Critical
3
Stealth Vibroknife
Range
Engaged
Skill
Melee
Pierce 1, Vicious 1
Damage
+1
Critical
2
Merr-Sonn Munitions G-20 Glop Grenade
Range
Short
Skill
Ranged: Light
Blast -, Ensnare 3
Damage
-
Critical
-
Tenloss Spray Foam Grenade
Range
Short
Skill
Ranged: Light
Ensnare 4, Limited Ammo 1
Damage
-
Critical
-

0
415
50
10/13

Weapons & Armor

E5 Blaster Carbine:
3 Enc / 4 HP / R3 / 3 Threat Overheat

Stealth Vibroknife:
1 Enc / 1 HP / R6 / +2 StBk Perception

Padded Armor:
0 Def / 2 Soak / 2 Enc / 0 HP / R1

Spray Foam Grenade:
1 Enc / 0 HP / R5 / Auto Ensnare

G-20 Glop Grenade:
1 Enc / 0 HP / R6 / Auto Ensnare

Personal Gear

Emergency Repair Patch x2 (1 Enc each)
Lockpick Set (1 Enc)
Restraining Bolt (0 Enc)
Mk. III Modular Backpack (+2 Enc)
Extra Pockets x6 (+6 Enc)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Droid 1 Race Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).
Inorganic 1 Race Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1
Mechanical Being 1 Race Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.
Enduring 1 Race Character gains +1 soak value per rank of Enduring.
Indistinguishable 2 Courier The character’s appearance is so common that people have a hard time identifying distinguishing traits. Opposing characters upgrade the difficulty of any checks made to identify him once per rank of Indistinguishable.
Improved Indistinguishable 1 Courier Extend the effects of Indistinguishable to a number of allies within short range equal to ranks in Deception.
Hidden Storage 1 Courier Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to old a total encumberance value of items more than the character’s ranks in Hidden Storage.
Improved Hidden Storage 1 Courier May use Hidden Storage to store an item within his own suitable modified body.
Shortcut 1 Courier During a chase, the character adds a Bonus die per rank of Shortcut to his checks made to catch or escape an opponent.
Swift 1 Courier The character does not suffer the penalties for moving through difficult terrain (he moves through it at normal speed, without spending additional maneuvers).
Lose Them 1 Courier When being followed or chased, the character may perform the Lose Them action and make a Hard Stealth check. If successful, add two setback die to checks to follow him for the remainder of the encounter. May spend triumph to indicate his pursuers have lost him completely.
Second Wind 1 Courier Once per encounter, the character may use a Second Wind incidental to recover an amount of strain equal to his ranks in Second Wind.
Freerunning 1 Courier Suffer 1 strain when making a Move maneuver to move to any location within short range.

Background

Frog was a battle Droid, designed to be used as a a pawn in the massive CIS Droid army. He was built for scouting and reconnaissance, in which he performed about how you would expect before eventually failing a mission by getting wounded by a group of clones. Upon his return to base and explaining his failure to General Grevious, he was brutalized on the spot my the malicious droid leader, and left in the dirt while the rest of his company moved on.

Eventually he was discovered with very low batteries and in bad shape by the same group of clones, seeming to be caught in an audio loop of apologizing for his failure repeatedly. The clones felt bad for the droid, and took him back to base with a Restraining Bolt.

His chassis rebuild was simple enough, but his neural harness had been damaged enough to cause outages to his voice transmitter which sounded like his batteries were dying mid-sentence and the clones described them as "croaks," so they decided to name the droid "Frog."

The clones kept Frog around as a secret for some time before he was discovered, but when he eventually was - Republic officials decided he would be a great asset to infiltrate CIS bases and keep their army informed during planetary battles, so they had Frog reprogrammed alongside subtle chassis upgrades to make him better suited for his missions.

Motivation

Revenge
------------
Frog wants to exterminate the CIS and avenge his Droid Brothers that he now sees as slaves

Obligations

Duty - Intelligence
Frog's job is to keep the Republic forces armed with knowledge of their enemies throughout battles

Obligation - Responsibility
Frog feels that with his freedom, he owes it to someday free all the other battle droids under Separatist control

Description

Frog was manufactured to be a scouting and reconnaissance droid, so he sports a blueish green paint job, which before deployment the clones from the base will paint him mission-appropriate colors, and he is painted back to normal upon his return.

Other than that, his upgraded chassis is hard to distinguish from regular B1 units, and Frog wants to mostly keep it that way.

Other Notes

==Tracker==

https://docs.google.com/spreadsheets/d/1sC2goc3FBdomiaRUauhER4Ukfu53Z_CijZ7ZmvEe0Pk/edit#gid=0

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