Jedi Padawan by Gotmilk74

Species
Tusken Raider
Career
Jedi
Specializations
Jedi Padawan
System
Age of Rebellion

3
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

3
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

15

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Reflect 2 If wielding a Lightsaber weapon when hit by a ranged attack, suffer 3 Strain to reduce damage by 2 plus ranks in Reflect
Parry 2 If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 Strain to reduce damage by 2 plus ranks in Parry
Quick Draw 1
Learning Opportunity 1 Once per round, the character may spend 3 advantages from a check they fail to upgrade the ability of the next check once.
Something To Prove 1 Once per session, suffer 4 Strain to reroll a failed check, if the check succeeds, the character heals 4 Strain.
Adaptable 1 When resolving a check that uses a skill which you have no ranks, the character may spend a Destiny Point to remove despairs or to remove threat equal to their ranks in Cool

Force Powers

Force Rating
2
Power
Move
Description
Spend 1 force pip to move one object of Silhouette 0 that is within short range up to maximum range (Default maximum range is Short Range)
Upgrade Effect
Range Spend 1 force pip to increase power's range by a number of range bands equal to Range upgrades purchased
Magnitude 3 Spend 1 force pip to increase targets affected equal to Magnitude upgrades purchased
Control The Force user can hurl objects to damage targets by making a Discipline check combined with a Move power check, dealing damage equal to 10x Silhouette (Silhouette 0 does 5 damage)
Control The character can perform fine manipulation of items, allowing him to do whatever he could normally do with his hands via this power at this power's range.
Control The Force user can pull objects out of secure mountings or out of an opponents grasp

Background

Motivation

Duties

Description

Other Notes

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