Jahari Marr by CmdrPhoenix

Species
Cathar
Career
Hired Gun
Specializations
Padawan Survivor
System
Edge of the Empire

8
Threshold 14
Current 0
Threshold 17
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

5
2
2
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Claw
Range
Engaged
Skill
Brawl
Damage
+1
Critical
3
Arg'garok
Range
Engaged
Skill
Melee
Accurate +1, Pierce 3, Sunder, Cumbersome 5
Damage
+6
Critical
2
Boot Blade
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
SoroSuub Wipe-3
Range
Short
Skill
Ranged: Light
Damage
0
Critical
0

5
355
14500
11/20

Weapons & Armor

*Merr-Sonn N-57 Armour:* 0 defense, 2 soak, 3000 price, 5 encumbrance, 5 hp, 6 rarity
Biofeedback system: +4 strain, Innate recovery +1 strain recovery at the end of encounters. (2 HP)
Boot Blade: Weapon (0 HP)
Superior: +1 soak
Portable Plasma Shield: Incidental action, +1 defense +1 ranged defense (mod)

*Arg'garok:* 5 enc
Superior: +1 damage +1 adv
Custom Grip: Remove 1setback, accurate 1
Mono-Molecular Edge: -1 Crit rating, Pierce x2

*Sorosuub Wipe-3:* Wipes programming of computers or similar devices. Droids hit must take resilience (hard check) or suffer 1 strain, plus 1 for every failure. Despair or 3 disadv. may cause droid to lose parts of memory. 1 ENC

Personal Gear

*A99 Aquabreather:* Allows 2 hours of underwater breathing.

*Water Purifier:* Purifies water.

*Spacer's Duffel:* Encumbrance +2, cumbersome 3.

*Utility Belt:* Encumbrance +1

*Ear-bud Comlink:* Long range, hard to notice.

*Mk. III Modular Backpack:* Encumbrance +2, pockets +6 encumbrance.

*Skifter:* Boost die to skulduggery attempts while playing sabaac

*Restraining Bolt*: Escape requires daunting discipline check.

*Scramble Key:* Bypasses locks over 5 minutes. May speed up by 1 min with Daunting Skulduggery check. Failure = alarm. 1 enc

*Stimpack:* Heals +5, with -1 diminishing returns consecutively.

*Kyber Crystal:* Kept hidden on his person, but usually always on him, unless he knows he is going somewhere where it might put him at risk...

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 2 Padawan Survivor (5 XP) When hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry.
Toughened 1 Padawan Survivor (10 XP) +2 wound threshold
Constant Vigilance 1 Padawan Survivor (5 XP) May always use vigilance when making checks to determine initiative.
Balance 1 Padawan Survivor (15 XP) When the character heals strain at the end of an encounter, he may add force pip per force rating. He recovers additional strain equal to light or dark pip generated.
Uncanny Reactions 1 Padawan Survivor (20 XP) Add boost per rank of uncanny reaction to all vigilance checks.
Temple Training 1 Padawan Survivor (25 XP) Before making a lightsaber skill check, the character may spend 1 Destiny Point to add damage to the attack equal to his ranks in Knowledge (Lore)
Force Rating 1 Padawan Survivor (25 XP) Gain +1 Force rating
Dedication 1 Padawan Survivor (25 XP) Gain +1 to a single characteristic. (Brawn)
Regeneration 1 Cathar When recovering 1 or more wounds through natural rest or a bacta tank, recover 1 additional wound.

Background

Jahari was given to the Jedi Order before he even had memories of a life outside of it. He was trained in the skills deemed important by the Jedi Order, immersed in their doctrine. Eventually, he was chosen as a padawan by Master Il-Rakis, at an older age of 14. Picked late due to what one could assume was a form of prejudice against his species, known for their irascible nature, which Jahari was known to demonstrate from time to time, but constantly trained to bring it under control. Il-Rakis decided to take him, understanding his species penchant for anger and having his own struggles with overcoming the stereotypes of his species, being a Dathomirian Zabrak. His training was smooth under his master, that was until the Clone Wars came about.

The Jedi Order suddenly became an army, less so the peacekeeping force they had been, integrating itself into the hierarchy of the Republic Army, and eventually into the Clone Army. His master became a General, and himself a Commander, of the Lion Battalion, led by Captain Wraith. The battalion engaged in skirmishes across the galaxy, in what seemed to be an endless war. Jahari learned much of strategy and warfare serving alongside his master, but it would not last.

Horror struck, and across the galaxy Jedi were struck down by those they considered brothers, clones turning against them without any explanation past "Good soldiers follow orders..." Jahari was lucky enough to be discussing tactics alone with Il-Rakis and Wraith, when the Order came. Il-Rakis senses a great disturbance and was thus prepared when a squad of troopers entered the room silently, before attempting to quickly dispatch the two Jedi. He eliminated them quickly, but with remorse. All three were flabbergasted as to why their loyal troops had turned and made attempts to escape the Venator they were trapped on. Moving through the levels as quietly as they could, eliminating enemies when forced to, they managed to get to the escape pods, but not before several squads descended on them. Il-Rakis was known to be selfless and honourable, and he showed it again when he used the force to powerfully push the two into an escape pod and jettison it, before falling before the greater numbers and endless blaster bolts of the rogue clones.

They landed on the planet of Mimban, disappearing into the swamps between their two sets of training. Eventually they found a way off the planet, being helped by the Black Sun Syndicate and brought to Nar Shaddaa, both becoming assets in their veritable fortune. He owes his life to both Wraith and the Syndicate, doing what would be considered unsavoury work to get by and survive. Soon after he reached safety, he destroyed his lightsaber, symbolically severing his link to the Jedi Order to more blend into normal society.

Motivation

Obligations

15 Obligation
Favour: Owes a great debt to someone who helped him escape Order 66. (+5 XP)

Description

Above average height, sitting at around 6'6 and 250 lbs, he is an extremely well-built and powerful looking Cathar. His fur is reddish, lighter in some spots and darker in others. His hair is braided back into rows, shaved down to fur level on the sides, with a slight chin beard, both of which were a more firey red than his fur. He is covered in scars, some from various knife scratches, some from shrapnel wounds, and others more unidentifiable. He stands stock straight, like a warrior, his feet shoulder width apart in a stance of constant vigilance. His gear is as light as it can be, plated in various spots that are most likely to take a hit, his clothing various blues, grays, and browns, more likely to blend into the environment and crowds.

Other Notes

Jahari Majar, Cathar Male

Cathar start with 1 rank in Discipline or Brawl (Discipline chosen) and the ability of Regeneration: When recovering 1 or more wounds through natural rest or a bacta tank, recover 1 additional wound.

Brawn 5 (40 XP + 1 dedication), Cunning 3 (30 XP), Intellect 2 (20 XP) Total: 90 XP
Free Ranks: Athletics 1, Streetwise 1, Brawl 1, Discipline 1, Knowledge (Lore) 1

Skills: (115 XP)
> Melee 1, 2, 3 (30 XP)
> Vigilance 1, 2, 3 (30 XP)
> Resilience 1, 2 (15 XP)
> Coercion 1, 2, 3 (30 XP)
> Knowledge [Lore] 2 (10 XP)

Specializations (0 XP)
> N/A (0 XP)

Talent Trees: (150 XP)
> Parry x2 (20 XP)
> Toughened x1 (10 XP)
> Constant Vigilance (5 XP)
> Balance (15 XP)
> Uncanny Reactions (20 XP)
> Temple Training (25 XP)
> Force Rating (25 XP)
> Dedication (25 XP)


Force Power: (0 XP)
> NA (0 XP)

Missions:
> Trouble in Paradise (35 XP, 23955 credits)

XP:
Characteristics > 90 XP
Talents > 145 XP
Skills > 115 XP
Specialization > 0 XP
Total > 350 XP

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