Threshold | 19 |
Current | 1 |
Threshold | 17 |
Current | 1 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 2 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | X | 0 | ||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Unarmed Claws (Racial) |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Knockdown, Stun |
Damage4 |
Critical3 |
|
Energy Buckler |
RangeEngaged |
SkillMelee |
|
Concussive 1, Defensive 1, Deflection 1 |
Damage3 |
Critical5 |
|
'Breaker' Heavy Hyrospanner |
RangeEngaged |
SkillMelee |
|
Cumbersome 3, Disorient 1, Inaccurate 1 |
Damage5 |
Critical4 |
|
Czerka "Peacekeeper" Stun Baton |
RangeEngaged |
SkillMelee |
|
Cumbersome 3, Disorient 2, Stun 3 |
Damage5 |
Critical3 |
|
SoroSuub X-30 Lancer Precision Blast Pistol |
RangeLong |
SkillRanged: Light |
|
Accurate 1, Pierce 2 |
Damage5 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit (Rank 4) | 5XP, 10XP, 5XP, 5XP | Each rank of Grit increases a character’s strain threshold by one. | |
Precision Strike | 10XP | When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any Easy Critical Injury result. | |
Sense Advantage | 15XP | Once per session, may add 2x Setback to 1 NPC’s skill check | |
Toughened (Rank 3) | 20XP, 5XP, 5XP | Gain +2 wound threshold. | |
Grapple | 25XP | Once per round, may perform the Grapple maneuver. Until the beginning of the character’s next turn, foes must spend 2 maneuvers to disengage the character. | |
Dedication (Intellect) | 25XP | Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. | |
Gearhead (Rank 1) | 5XP | Remove a Setback Die (Black Die) per rank of Gearhead from all Mechanics checks. In addition, the credit cost to add mods to attachments decreases by 50%. This does not increase with multiple ranks of Gearhead. | |
Armor Master | 10XP | When wearing armor, the character increases his total soak value by one. | |
Improved Armor Master | 15XP | When wearing armor with a soak value of 2 or higher, increase defense by 1. | |
Force Rating (Rank 1) | 25XP | +1 Force Rating | |
Tinkerer (Rank 1) | 20XP | The character makes one piece of equipment more modifiable. He chooses one piece of equipment and increases its number of hard points by one. He can only do this once per piece of equipment, but can modify a number of pieces of equipment equal to his ranks in Tinkerer. If he loses a modified piece of equipment, he may apply Tinkerer to a new one. | |
Imbue Item | 25XP |
Upgrade | Effect |
---|---|
Upgrade | Effect |
---|---|
5XP | Enhance can be used with Resilience. |
10XP | Ongoing effect: Commit Force Dice to increase Brawn characteristic by +1 |
5XP | Enhance can be used with Brawl. |