Backpack (-4)
Utility Belt (-1)
Comlink (Handheld)
Glow Rod 1
Macrobinoculars 1
Breath Mask 1
Imperial Army Canteen 1
Stimpack x3 1
Emergency Medpac 1
Extra Reload 1
Assets & Resources
Holocron 1
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Confidence
1
Unlimited Power 29
Decrease fear check difficulty by 1 per rank of Confidence
Channel Agony
1
Unlimited Power 29
After rolling Force dice, the character may choose to suffer wounds no greater than twice their ranks in Channel Agony. For every two wounds, they add a Dark Side Point to the results. A character who has purchased this talent automatically gains 1 Conflict per rank purchased at the beginning of a game session.
Resolve
1
Unlimited Power 29
When involuntarily suffering strain, suffer 1 less strain per rank of Resolve (minimum of 1).
Toughened
1
Unlimited Power 29
Gain +2 wound threshold
Force Powers
Force Rating
1
Power
Endure
Description
Range: Self
Effect: Commit ⬡ to ignore a Critical Injury of Easy (♦) difficulty.
Upgrade
Effect
Strength
Can now ignore a Critical Injury of Average (♦♦) difficulty.
Power
Move
Description
Range: Short
Effect: For ◑ move an object of silhouette 0 in short range.
Upgrade
Effect
Control
Hurl objects hard enough to cause damage equal to 10 times the silhouette (or 5 for silhouette 0). Make a ranged combat check (Discipline) and a Move power check.
Control
Pull objects out of secure mountings or an opponent's grasp.
Strength
Spend ◑ to increase silhouette of object moved per Strength upgrades purchased
Range
Spend ◑ to increase power's range by a number of range bands equal to Range upgrades purchased.
Power
Enhance
Description
When making an Athletics check, roll Enhance power check. Spend ◑ to gain Success of Advantage on the check.
Upgrade
Effect
Control
Commit ⬡ to increase Brawn by 1.
Control
Enhance can be used on Resilience.
Control
Enhance can be used on Brawl.
Background
Must drink himself to sleep (14 portions)
Once per game drain d6 strain from anything around