EK-75 by ajp

Species
Droid
Career
Technician
Specializations
Mechanic
System
Edge of the Empire

4
Threshold 14
Current 19
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 5
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ionization Blaster
Range
Short
Skill
Ranged: Light
Disorient 5, Stun Damage
Damage
10
Critical
5
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2 Vicious 1
Damage
+1
Critical
2
Blaster Rifle Ranged
Range
Long
Skill
Stun setting
Damage
9
Critical
3

15
285
57

Weapons & Armor

Adverse Environment Gear (Extra Plating)

Personal Gear

- Emergency Repair Patch x1
- Stim Pack x4 & 2 med packs
- Utility Belt
- Tool Kit
- Climbing Gear

Assets & Resources

Critical Injuries & Conditions

Severity 1 Sudden Jolt
Severity 2 Scattered Senses
Severity 2 Scattered Senses
Severity 2 Head Ringer
Severity 2 Bawled over

Talents

Name Rank Book & Page Description
GearHead 1 89 Remove • per rank of Gearhead from Mechan- ics checks. Halve the credit cost to add mods to attachments.
Redundant Systems 1 89 Once per session, may take a Redundant Systems action; make an Easy (4) Mechanics check to har- vest components from a functioning device to re- pair a broken one without breaking the first device.
Solid Repairs 1 89 The character repairs +1 hull trauma per rank of Solid Repairs whenever he re- pairs a starship or vehicle.
Toughened 1 89 Gain + 2 wound threshold.
Enduring 1 89 Gain +1 Soak Value
Bad Motivator 1 89 Once per session, may take a Bad Motivator action; make a Hard ( 4 4 4 ) Me- chanics check to cause one targeted device to spontaneously fail.
Fine Tuning 1 89 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning.

Background

Originally an Imperial security droid, I escaped the Empire years ago and survived by stripping ships and scavenging parts in the shipyard of Old Mantell, learning advanced mechanics in the process. Imperial’s have honed in on my location, so now I need to get out.

A production error gave the character the mind of an astromech

Motivation

Obligations

Favour: Hutt Clan helped me keep a low profile after escaping the empire.

Description

Other Notes

Special Abilities: Droids do not need to eat, sleep,
or breathe, and are unaffected by toxins or poisons.
Droids have a cybernetic implant cap of 6 instead of
their Brawn rating. In addition, after selecting their
career, a Droid Player Character may train one rank
in six of the eight career skills (instead of the usual
four). After selecting their first specialization, a Droid
Player Character may train one rank in three of the
four specialization skills (instead of the usual two).
Inorganic: Since droids are inorganic, they do
not gain the benefits of recovering with a bacta
tank, stimpack, or Medicine skill checks. Droids
do recover naturally by resting, as their systems
attempt self-repairs. Otherwise, droids need to
be tended to with a Mechanics check, using the
same difficulties and results of Medicine checks
for organic beings. Emergency repair patches can
be used to repair damage just like stimpacks are
used on organic beings. See page 220 for more
on droid repairs and healing. Due to their resilient
metallic construction, droids start the game with
one rank in the Enduring talent.
Mechanical Being: Droids cannot become Force
sensitive, nor acquire a Force Rating by any means.
Droids cannot use Force powers, and also cannot
be affected by mind-altering Force powers.

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