Zu'vya by Arakan

Species
Kyuzo (Soldier 22)
Career
Soldier (AoR 88)
Specializations
Heavy (Soldier 29); Vanguard (Soldier 33); Commando (AoR 91)
System
Age of Rebellion

6
Threshold 29
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

3
6
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1 -2 Setback; +2 Boost
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 1 -2 Setback
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1 Electrobinoculars
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1 +2 Boost
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) X 4
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

Z-6 Rotary Blaster Cannon
Range
Long
Skill
Ranged: Heavy
Auto-Fire Only (Automatic +1 Purple difficulty), Prepare 1 (Requires taking 1 maneuver to setup before firing)
Damage
12 (+3 at Long/Extreme)
Critical
4
Kyuzo War Shield
Range
Engaged
Skill
Melee
Defensive 1 (Melee Defense +1), Deflection 2 (Ranged Defense +2), Disorient 1 (Spend 2 advantage, target adds 1 setback die to all checks for 1 round)
Damage
Br + 1
Critical
4
Kyuzo War Shield (Thrown)
Range
Medium
Skill
Ranged: Light
Limited Ammo 1 (May be retrieved after use); May spend 3 advantage to ricochet back into user's grasp
Damage
Br + 1
Critical
4

9
734
10 / 15

Weapons & Armor

Kyuzo War Shield (Cumbersome 3 (1), Encum 3 (1))
Z-6 Rotary Blaster Cannon (Cumbersome 3 (1), Encum 6 (3))

Padded Armor (Soak +2; Encum 2 (0); triggers Armor Master & Improved)

Personal Gear

Kyuzo Respirator (Encum 1)
Load-Bearing Gear (Max Encum +3)
Backpack (Max Encum +4)
Climbing Gear (Encum 1)
Glow Rod (Encum 1)
Electrobinoculars (Remove 1 setback from Perception checks for low light or long distances) (Encum 1)
Thermal Cloak (Remove 2 setback from any checks made to handle extreme heat or cold) (Encum 2)

Assets & Resources

Total Equipment Cost:
Kyuzo Shield 750
Z-6 Blaster Cannon 3000
Padded Armor 500
Loadbearing Gear 100
Climbing Gear 50
Glow Rod 10
Electrobinoculars 250
Thermal Cloak 200
Backpack 50

4910

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dense Musculature Kyuzo Racial Once per round as a maneuver, a Kyuzo may suffer 3 strain to leap horizontally or vertically to any location within medium range.
Toughened 8 Age of Rebellion 158 The character increases his wound threshold by two per rank of Toughened.
Grit 2 AoR 148 Each rank of Grit increases a character's strain threshold by one.
Dedication 3 AoR 145 Each rank permanently increases a single characteristic of the player's choice by one point (Brawn from 2 to 3; Willpower from 2 to 3; Agility from 5 to 6)
Burly 3 Soldier 34 The character reduces any wielded or carried weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1.
Barrage 3 Soldier 34 Add one damage per rank of Barrage to one hit of successful Ranged (Heavy) or Gunnery attacks with non-starship/vehicle weapons at Long or Extreme range.
Durable 3 AoR 146 The character may reduce a Critical Injury result he suffers by 10 per rank of Durable, to a minimum of one.
Conditioned 2 Soldier 34 The character removes 1 Black Die per rank of Conditioned from his Athletics and Coordination checks. He reduces the damage and strain suffered from falling by 1 per rank of conditioned.
Physical Training 2 AoR 154 The character adds 1 Blue Die per rank of Physical Training to his Athletics and Resilience checks.
Armor Master AoR 142 When wearing armor, the character increases his total soak value by one.
Improved Armor Master AoR 143 When wearing armor with a soak value of two or higher, the character increases his defense by one.
Strong Arm AoR 157 Characters with the Strong Arm talent treat thrown weapons as if they had one step greater range, to a maximum of medium range.
Brace 2 AoR 143 As a maneuver, the character may Brace himself. This allows a character to remove 1 Black Die per rank of Brace from the next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.
Heroic Fortitude AoR 148 The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn- or Agility-related checks until the end of the encounter. He still suffers from the injury itself.
Body Guard 1 AoR 143 Once per round on the character's turn, the character may perform a Body Guard maneuver to protect one ally with whom he is engaged. He then suffers a number of strain no greater than his ranks in Body Guard. Until the start of the character's next turn, upgrade the difficulty of all combat checks targeting the protected ally a number of times equal to the strain suffered by the character.
Improved Body Guard Soldier 34 Once per session, when an ally protected by the character's Body Guard maneuver would suffer a hit from a combat check, the character may choose to suffer that hit instead of the ally.
Rain of Death Soldier 35 The character may perform the Rain of Death maneuver. If he does so, when he makes an attack in the same turn he does not increase the difficulty of the attack due to the Auto-Fire quality.
Heavy Hitter Soldier 35 Once per session, the character may spent 1 Triumph on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1.

Force Powers

Force Rating
Power
The Bigger They Are (Soldier 38)
Description
Once per game session as an action, the character may spend 2 Destiny Points and then nominate one vehicle, starship, or living creature of silhouette 2 or smaller that he can see, and make a Hard (3 Purple) Knowledge Warfare check. If he succeeds, for the next 3 rounds, he and each other friendly character within medium range of him ignore the target's armor (or soak, if it's a living creature) when inflicting damage on the target with non-vehicle/starship weapons.
Upgrade Effect

Background

Motivation

Duties

Description

Looks a bit like Eve from Mass Effect 3. The war shield hangs over her head, casting shadow on her covered face that reveals only her golden eyes. Underneath the many facewraps she keeps a slim rebreather that constantly supports her Kyuzo air needs. Her armor is traditional, metal-plated, padded, and overall swathed with fine and flowing fabrics. Pouches and a military backpack carry the many different items that Zu'vya needs for deployment.

Other Notes

She knows Basic, but refuses to speak it, instead preferring her native Kyuzo language from Phatrong.

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