Jun Zhal by AdvDarkness

Species
Nautolan
Career
Hired Gun
Specializations
Marauder
System
Edge of the Empire

6
Threshold 16
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

4
2
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Serrated Vibrosword
Range
Engaged
Skill
Melee
Pierce 2, Vicious 2, Defensive 1
Damage
2
Critical
2
HL-27
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun
Damage
5
Critical
3

1
151
180
9/14

Weapons & Armor

Vibrosword (3HP): Serrated edge (1 HP)
HL-27 (2HP): no mods
Padded Armor (0HP): +2 soak

Personal Gear

Vibrosword (3 encum)
HL-27 (1 encum)
Padded Armor (0/2 encum)
Athakam Medtech Military Medpac (2 encum): allows to make medicine checks and gives me a rank in medicine if I don't have one
Stimpack x4 (0 encum)
Blastech Model 58 Concealment Holster (0 encum): black die to find HL-27
Electrobinoculars (1 encum): can see in low/bright light and up to 10 km away
Modular backpack w/ 2 pouches (+5 encum)
2 encrypted datapads (2 encum)
Handheld commlink (0 encum)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Amphibious 1 FaD 59 can breathe underwater and doesn't suffer penalties for travelling through water
Toughened 1 EotE 78 +2 wound threshold per rank
Feral Strength 1 EotE 78 +1 damage per rank to one hit of successful attacks made using brawl or melee
Frenzied Attack 1 EotE 78 When making a melee or brawl attack suffer strain to upgrade attack. Can do for each rank in Frenzied Attack

Background

Thrill of the Hunt: As the son of traders from Glee Anselm, Jun grew up learning to enjoy the journey of travels much more than the destination. However, tragedy struck when Jun was a mere teenager and his parent's freighter was bombed while refueling on the outskirts of Hutt Space. Left to fend for himself Jun quickly entered the world of petty crime, stealing from street merchants to keep himself alive, and stowing aboard whatever freighters he could sneak aboard to not overstay his welcome in any particular place for too long. His life drastically changed when he stowed aboard a Trandoshan hunting ship. The Trandoshan clan (Khrussk) was able to quickly discover him, but luckily were hunting an underwater beast, so decided to give Jun a chance to prove his worth instead of instantly discarding of him. During his time with the clan he refined his skills with a blade, and gained a deep appreciation for the hunt. Jun would lose himself in the process of the hunt, cherishing the journey more so than the destination. After nearly a decade with the Khrussk clan Jun lost them. While running errands during a refueling stop, he returned to the clan just as they were ambushed by a gang of Wookies. As the clan was severely outnumbered by the Wookies, Jun fled and left his former family behind.

Motivation

Former Nemesis: After his life with the Khrussk clan, Jun began his life as a gun, or rather blade, for hire. Shortly into this new life he teamed up with (someone). The two bonded quickly, and became a new deadly duo. A friendly competition emerged between the two for who was not only the deadlier of the duo but also, the more successful bounty hunter. A falling out caused the two to go their separate ways, but Jun keeps tabs on his former ally to ensure he is still getting the best of them.

Obligations

Bounty (10): A former job had Jun hunt a duo. However Jun was only able to actually kill half the bounty, yet collected the full reward.

Debt (5): A debt to some crime lord beyond the payment of his services that was used to fully outfit Jun for a job.

Betrayal (5): Jun left the Khrussk clan for capture, or worse, death. Not only does the guilt weigh on his mind, but so does the possibility of running into his former family.

Description

Jun has a deep forest green skin tone, and the bridge of his nose is dotted with lime green freckles that are enhanced in sunlight. In strong sunlight the lime green shines brightly and contrasts with his pitch black, piercing eyes. As a Nautolan, Jun has fourteen tendrils that extend from the top of his head. The tendrils are covered by a pattern of large olive rectangular spots that are also present along his shoulders and pectorals. His lower two tendrils rest over his shoulders and drape down to his waist, and they transition to a dark blue-green at the tip. Six of the his tendrils, including the two draped over his shoulders, have black wraps.

Other Notes

-wants to upgrade vibrosword with mono-molecular edge (EotE 190, 1000 credits)

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