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Racial (Desert Dweller) |
1 |
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When making skill checks, you may remove a black die imposed due to arid or hot environmental conditions. |
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Plausible Deniability |
2 |
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Remove a BLK die per rank from all Coercion and Deception checks. |
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Scathing Tirade |
1 |
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Take a Scathing Tirade action; make a 2 PUR Coercion check. One enemy for each SUC, in short range, suffers 1 strain. Spend ADV for 1 affected enemy to suffer 1 additional strain. |
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Kill with Kindness |
1 |
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Remove 1 BLK per rank from all Charm and Leadership checks. |
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Well Rounded |
1 |
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Choose any 2 skills to become career skills (Perception, Skulduggery) |
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Surgeon |
3 |
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Med check to heal wounds heals +1 wound per rank. |
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Grit |
2 |
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Gain +1 strain threshold |
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Stim Application |
1 |
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Take Stim. App. action; make 2 diff. medicine check. If success, 1 engaged ally gets +1 characteristic for encounter and suffers 4 strain. |
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Resolve |
1 |
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When a char invol. suffers strain, suffer 1 less strain per rank, min. 1. |
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Pressure Point |
1 |
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In brawl check againt opponent, instead of DMG, may deal equal strain plus additional strain equal to ranks in medicine (ignoring soak). |
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Natural Doctor |
1 |
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Once per session, may reroll any 1 Medicine check. |
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Master Doctor |
1 |
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once per round, suffer 2 strain to decrease the difficulty of a medicine check by 1 |
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Death's Door |
1 |
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due to his meditation on why he can't die, bortuna gets 1 blue on all resiliance checks |
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Daddy Issues |
1 |
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due to his meditation on why his father doesn't love him, bortuna gets 1 black die on all rolls relating to his father |
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Anatomy Lessons |
1 |
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After successful attack, spend 1 Destiny Point to add DMG = to Intellect for 1 hit. |
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Dodge |
1 |
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When targeted in combat, may do dodge incidental. Suffer strain no greater than ranks in dodge to upgrade difficulty of attack by that number. |
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Insightful Revelation |
1 |
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also with Destiny and Reduce Difficulty skills (1 destiny point to start, 2 diff, KNW EDU check |