Edge of the Empire
| Threshold | 17 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| WESTAR-34 Blaster Pistol (Paired) |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
|
| Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage3+1 |
Critical |
|
| Wrist-mounted Flamethrower |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Burn 2, Pierce 2, Vicious 3 |
Damage5 |
Critical2 |
|
| Wrist-Mounted Missile Projector |
RangeMedium |
SkillGunnery |
|
| Blast 12, Guided 3 |
Damage12 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 2 | Gain +2 Wound threshold | |
| Intimidating | 1 | May suffer a number of strain equal to ranks in Intimidating to downgrade difficulty of Coercion checks, or to upgrade difficulty of Coercion checks when targeted by them. | |
| Defensive Stance | 1 | Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming Melee attacks by an equal number per rank of Defensive Stance. | |
| Disorient | 1 | After hitting with an attack, may spend 2 Advantage to disorient target for rounds equal to ranks in Disorient. | |
| Jury-rigged | 2 | Choose 2 weapons, armor or other item and give it a permanent enhancement while in use. | |
| Armor Master | 1 | Gain +1 Soak while wearing armor. |