Stun setting, telescopic optical site - reduce difficulty of ranged combat checks at long and extreme range by 1, weapon sling - reduce encumbrance by 1, light emitting dampener - adds s/b to checks to detect when this blaster is fired
Damage
9
Critical
3
420
2380
Weapons & Armor
Basic Lightsaber
Blaster Rifle
Armored Robes
Personal Gear
Comlink
stimpack x0
Wilderness survival kit
tent
field ration pack x4
backpack
utility belt
Assets & Resources
Critical Injuries & Conditions
Overpowered: The target leaves himself open, and the attacker may immediately attempt another free attack against him, using the exact same pool as the original attack.
Crippled: One of the target’s limbs (selected by the GM) is crippled until healed or replaced. Increase difficulty of all checks that require use of that limb by one.
Talents
Name
Rank
Book & Page
Description
Parry
1
When hit by melee, suffer 3 str to reduce dmg by 2 plus rank/parry
Toughened
1
gain +2 wounds thres
Quick draw
1
1 per/round draw/holster wpn or item as incidental
Grit
1
gain +1 strain thres
Well rounded
1
Choose 2 skills to become career skills. Perception/Melee
Sense Danger
1
Once per game, remove 2 setback from any 1 check
Force Rating
2
gain +1 force rating
Expert Tracker
1
Remove SB per rank from checks to track. Decrease time by 1/2
Hunter
1
Add B per rank, to checks interact w/beast/animal inc combat. + 10 crit to beast/animal
Natural Hunter
1
1 per session, re-roll 1 perc or vig check
Uncanny reaction
1
Add B per rank to vigil
Rapid recovery
1
Heal +1 strain per rank after encounter
Intuitive Shot
1
When making a Ranged (Heavy) or Ranged (Light) combat check, add force die no greater than Force rating to the check. May spend L/D to add success or adv
Force Powers
Force Rating
3
Power
Move
Description
The Force user can move small objects via the power of the Force. The user may spend L/D to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Strength 3
Spend L/D to increase silhouette able to be targeted equal to Strength upgrades purchased. Silhouette 3
Control 1
The Force user can hurl objects to damage targets, by making a Discipline ranged combat check combined with a Move Power check, dealing damage equal to 10 times silhouette
Range 2
Spend L/D to increase power’s range by a number of range bands equal to Range upgrades purchased. Medium range
Power
Sense
Description
The Force User can sense the Force interacting with the world around him. The user may spend L/D to sense all living things within short range (including sentient and non-sentient beings). The user may spend L/D to sense the current emotional state of one living target with whom he is engaged.
Upgrade
Effect
Control 1
Ongoing effect: Commit Force Die. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once.
Background
Agol Mari, Zabrack
A fully trained padawan that was about to take on the Jedi trials to become a knight when the ship he and his master were on crashed and was marooned on an abandoned jungle planet. His master did not survive the wreck. As the planet was far outside of republic space it was 7 years before Agol was rescued. Much of what he had learned forgotten, he has been relegated to padawan status again and must decide to finish his training or leave the Jedi order behind.