Verrick (Veri) by Exideth

Species
Chiss
Career
Bounty hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
3
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 3
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword (Ryyk)
Range
Engaged
Skill
Melee
Defensive 1. Pierce 2. Vicious 2
Damage
+2
Critical
2
Gand Huntsman's Rifle
Range
Extreme
Skill
Ranged: Heavy
Pierce 1, prepare 1, Accurate1
Damage
10
Critical
2

0
295
276
5

Weapons & Armor

Vibrosword (Ryyk) -Serrated edge
Electro binoculars
Laminate Armor- Vaccum seal
Utility Belt
Frag grenades.
Formal Wear- (blue die when dealing with officials)
Heavy Battle Armor- vaccum seal, HUD, stealth

Personal Gear

Long range comm
General purpose scanner
Binders x4
Restraining bolt x3
Data Pad
Thermal Cloak
Backpack
stimpackx9

Assets & Resources

TELESCOPIC OPTICAL SIGHT
Popular with marksmen and snipers, this attachment consists of a long tube attached to the top of a weapon with a number of precisely ground lens elements protected by
an impact-resistant housing. The resulting scope magnifies distant images for long-range shooting. This attachment can be used on any ranged weapon (with the exception of one-use weapons like grenades, or weapons like flame projectors that would not realistically benefit from a sight).
Base Modifiers: Reduce the difficulty of ranged combat checks at long and extreme range by one. Modification Options: None.
Hard Points Required: 1.
Price: 250 Credits.

AUGMENTED SPIN BARREL
Using an updated and streamlined galven pattern and heavy-duty static pulse adaptors, this custom barrel increases both the damage output and armor penetration of blaster rifles and heavy blaster rifles. The trade-off for all this extra stopping power is increased wear and tear on both the frame of the blaster and the barrel, leading to an increase in maintenance and down-time. This attachment can only be used with blaster rifles and heavy blaster rifles. Models Include: Dolmax 243X "Penetrator" Augmented Spin Barrel, Arakyd HH780 HotShot Barrel, BlasTech Model 213 Perforator Barrel.
Base Modifiers: Increase weapon damage by one point. Adds ■ to all Mechanics checks when performing maintenance on this weapon.
Modification Options: 2 Damage +1 Mods, 1 Weapon Quality (Accurate + I) Mod, 1 Weapon Quality (Pierce +1) Mod.
Hard Points Required: 2 Price: 1,750 credits.

ENHANCED OPTICS SUITE
Built into a helmet, this system provides an individual with a host of specialized optical and audio sensors. Each system is equipped with passive light amplification, thermal signature readers, ultrasound pickups, millimeter wave emitters, video capture, and common optical enhancements. This may be installed on any armor. Other Models Include: BioTech MULTI Enhanced Vision System, Atlas Corp Full-Spectrum Optical Enhancer, Neuro-Saav Anq-Y Enhanced Optics Suite Base Modifiers: Removes up to ■ ■ added to all Perception, Surveillance, Vigilance, and combat skill checks due to darkness, smoke, or other environmental effects that obscure vision.
Modification Options: 1 Skill (Vigilance) Mod.
Hard Points Required: 1 Price: 1,750 credits.
Options: 2 Blast + 1 Mods.
Hard Points Required: 2.
Price: 1,725 credits.

VACUUM SEALED
Full body armor can be designed to be sealed against a vacuum, allowing the user to operate in space. This modification provides the armor with enough air and insulation to survive for up to 10 minutes, and obviously also protects against adverse atmospheric environments.
This can only be applied to laminate or battle armor. Models Include: Numerous Variants.
Base Modifiers: Allows the user to ignore the effects of vacuum or poisonous atmospheric environments for up to 10 minutes.
Modification Options: None Hard Points Required: 1 Price: 1,000 credits.

SERRATED EDGE
The simplicity of this modification belies its viciousness. Adding a serrated edge to a weapon is something almost anyone can do, and giving a bladed weapon tearing edges ensures it does terrible damage to flesh and bone. This modification may be applied to melee weapons that use a cutting edge. Models Include: None.
Base Modifiers: Grants the weapon the Vicious ( + 1) Quality.
Modification Options: None.
Hard Points Required: 1 Price: 50 credits.

Critical Injuries & Conditions

Infravision: Chiss have adapted to be able to see
in both the infrared and normal visual spectra.
This enables Chiss characters to remove up to •
added to checks by lighting conditions.

Talents

Name Rank Book & Page Description
Stalker Core 59 Add □(blue) per rank of Stalker to all Stealth and Coordination checks.
Lethal Blows Core 59 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Grit Core 59 Gain + I strain threshold
Dodge Core 59 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number
Precise Aim Core 59 Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number
Quick Draw Core 59 Once per round, draw or holster a weapon or accessible item as an incidental.
Targeted Blow Core 59 After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit.
Quick Strike Core 59 Add □ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Lethal Blows Core 59 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
Dodge Core 59 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number

Background

Motivation

Expertise: The character wants to excel in his chosen profession and constantly practices to achieve perfection. Alternatively, this character picks a skill or two in which to excel.

Obligations

Dutybound

Description

Other Notes

Ota- Bothan 'helping' us out.

Mara: Tangent- Hates droids and how cold and uncaring they are. Likes dealing with people and not with intermediaries
Duke: pushes her to the chase. Asks what her organization she's really working for. thinks Mara is criminal.
Vrix- Seems to be watching companions, constantly on the datapad
Twins: Wex-playing sabacc. Is a drinker.
Orpo Annoyed at her brother for wasting time and money.

Return to Top