B7-L3R The Butler (FLS) by dtdunn

Species
Droid
Career
Engineer
Specializations
Droid Specialist
System
Age of Rebellion

6
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
4
1
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Fusion Cutter
Range
Engaged
Skill
Melee
Breach1 Burn3 Sunder Vicious 3. AoR:197
Damage
5
Critical
3
Fist (Brass Nuckels equivalent)
Range
Engaged
Skill
Brawl
Crit:5 Enc0 HP0 Disorient1, Knockdown, Stun Setting EotE:211
Damage
+1
Critical
5
Model 53 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, HP4 FC:42
Damage
6
Critical
3

0
25
120
7

Weapons & Armor

Armor: Reconnaissance Armor (Soak2 Defense0. Enc3 HP2 +1B to Stealth. R7 Free Initial Equipment CotR:56. Colors changeable for mission)
Utility Arm (Both Mods done) FO:54
Total Soak:2Armor+1Enduring+3Brawn:6

Weapons:
Fusion Cutter (175cr Enc2)
Model 53 Blaster Pistol (Free initial equipment)(Enc1)
Armor and Weapons Enc=1

Personal Gear

- 4x Emergency Repair Patch (25cr each Enc0)
- Comlink (25xr) - Integrated
- Integrated Slicer Gear (Counts as Slicer Gear, voice controlled. Add +1SB to check to see if character is slicing. Mod Done: 1x Technical Aptitude (Cuts time by 25% per rank). HP3 750cr R6 SM:58)
- Military Backpack (+6 to Encumbrance, 60cr R0 EotE:183)
-Military Belt Pouch (holds 2 items of Enc0. May draw as incidental. Enc- 10cr DC:59)
-1x Restraining Bolt (Mechanics check (2 Diff) to place or remove. Daunting (3 Diff) Discipline check to overpower effect. Enc0 35cr R0 EotE:178)
-Binders (Daunting (4 Diff) Athletics or Coordination check to escape. Enc0 HP0 25cr R0 EotE:178)
Detonite (50cr Enc2)
Scanner Goggles (Enc0 integrated)
Crafted Toolkit (Simple toolkit with +1Adv, Enc4)
Crafted Precision Instrument (Enc2 -2SB to mechanics checks).

Total Enc:0

Built In:
Shield (torso), Fusion Cutter (right arm), Integrated slicer (internal).

Assets & Resources

Starting Credits: 500+1000 from 5xp+2500cr from 10 Duty

Armor/Weapons: 475
Gear: 1005cr
Credits Remaining: 20
Encumbrance: 7
Encumbrance Threshold: 15
(5 + 3Brawn + 1Utility + 6Pack)

Critical Injuries & Conditions

Droids:

Talents

Name Rank Book & Page Description
Enduring Species Bonus Droid Species Bonus: +1 to Soak
Droid Core Do not eat, sleep, or breath and are unaffected by toxins or poisons. Not affected by mind affecting force powers
Inorganic Core Droids do recover naturally by resting, as their systems attempt self-repairs.
Droid Species Core 175xp. Take 3 Specialization Skill ranks, and 6 Career Skill ranks. Enduring Talent. Cybernetic Cap:6
Design Flaw (NOT YET) Droid Specialist x1 +1Adv to Combat checks against droids per rank (personal scale weapons only)
Hidden Storage (NOT YET) Droid Specialist x1 Gain hidden storage in vehicle or equipment with Encumbrance storage equal to Ranks. Formidable (5 Diff) to find
Grit Core +1 to Strain Threshold (Droid Sp x1)
Gearhead Core Remove 1 SB per Rank from Mechanics checks. Cut mod costs in half (Droid Sp x1)
Repair Patch Specialization Core When using a Repair Patch, target heals 1 more Wound per Rank (Droid Sp x1)

Background

Ancient droid created too many years and many memory-wipes ago to remember. Not unique, but most of his generation have been lost/destroyed. He knows that he was originally designed to be a house droid, a multi-tasking butler/servant/utility droid for an ancient race long forgotten.

His original owner appears to be a noble of some sort in a mid-rim world about a 1000 years ago. He was a bit of a tinkerer and neglected to do memory wipes and did a series of modifications to his processor and chassis. It was soon after adding a more complex central core that Butler became sentient. This process of replacing most of his previous programming and frame wen on over the next 200 years of his original owners life.

His memory of follow on events is only partial, bits of data slurred together in the recesses of his memory core. At some point he was a ship mechanic, he spent a century or two powered down in storage, was a librarian on a core rim planet, and many times was used in uprisings and battles.

During the clone wars he became the personal aid to a Jedi Artisan to continued to modify and explore his memory. His last event was in setting up a remote safe-house in the Mid-Rim, but the Jedi never returned. Later he found that his master was killed during Order 66, and the Republic has become the Empire.

Motivation

Cause: As he has spent the last 100+ years in the service of the Rebublic, speicfically at the hands of his ower a Jedi Artisan, this is his first loyalty. However he is an ancient droid, with layers of interests and long term goals.

Primary goals: Following the wishes and commands of his owner, as best he is able, in the capacity he was designed. While most times these wishes have typically be straightforward and clear, there have been times when N97 has had to determine the most likely primary goal when the goals are ambiguous.

Secondary goals are:
The creation/repair and modification of tools, droids and equipment for achieving his primary goals.
A clean and orderly environment, one that is efficient for achieving the above goals.

Duties

Duty 0:

Description

Short 5’2” and stocky, very ancient humanoid droid. 
His body is some-what cylindrical, with a flat topped head, 2 eye-like forward sensors, and with a high-res display across his upper chest/neck and upper back/neck. His face is a complex combination of high quality displays and sensors, mounted on a neck that can rotate 360 degrees. Additional his arms, legs and waist can rotate completely, and can collapse inward somewhat, allowing him to rest squat. This causes some to call him “The Can” due to this shape that is similar to a trash can. Coming across as a bulky, slow and somewhat clumsy, he appears to be a benign appearing droid.

Generally a low-talker, he mainly uses a high density display readouts to communicate, or the built in communications devices. Due to his long history, he has kept an off-line record of his history so that after a memory wipe he can review his history and not lose who he is. Also due to his ancient nature, his base programing is complex and sentient, so a memory wipe does not reset him very much. His usual mannerisms include a helpful attitude, acts the part of a droid devoted to his owner. He is nearly always active, either in serving, and helping the organics around him, or in evaluating, repairing and updating mechanical and technical systems. He is not very talkative but is always busy.

His colors appeared to have been dusky dark red, but after many physical changes, cleaning and careful repairs is now a faded dark gray-red. He has no weapons visible, but has thick forearms and legs, and numerous textured nodules, latches and electrical contact ports over his body. Most visible on his upper left chest is an old droid restraining bolt port.

Other Notes

Starting XP: 175+10 Obligation
+20 Duty, 10 for 2500cr, 10 for XP

20/30/40 Intellect

20 Agility

20 Willpower 

20/30 Brawn
Total: 180xp,
5xp left over for 1000cr
+15xp Recruitment Bonus
+10xp for not taking Recruit tree

Credits / 

XP - Gained/Spent:

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