Threshold | 14 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 3 |
Melee | 3 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 1 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 5 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Repulsor Fist |
RangeEngaged |
SkillBrawl |
|
Slow-Firing 2, Concussive 1 |
Damage8 |
Critical3 |
|
Verpine Shatter Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Knockdown, Pierce 4 |
Damage12 |
Critical3 |
|
HH-50 Heavy Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
Linked 1, Stun Setting, Vicious 1 |
Damage7 |
Critical3 |
|
Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 4, Pierce 3, Limited Ammo: 2 |
Damage16 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | (5xp SS) | +1 ST | |
Sniper Shot (2) | (5xp SS)(15xp SS) | Before making a non-thrwon ranged attack, as a maneuver, increase the weapon's Range by up to one band per rank. Upgrade the attacks's difficulty by 1 per range increase. | |
Lethal Blows (2) | (10xp SS)(15xp SS) | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
True Aim (2) | (10xp SS)(15xp SS) | Once per round, may perform a True Aim maneuver to gain the benefits of aiming and upgrade combat check once per rank of True Aim. | |
Crippling Blow | (20xp SS) | Increase the diffiuclty of next combat check by 1. If check deals damage, target suffers 1 Strain whenever he moves for the remainder of the encounter. | |
Natural Marksman | (25xp SS) | Once per session, may re-roll any one Ranged (Light) or Ranged (Heavy) check. | |
Deadly Accuracy (Ranged: Heavy) | (20xp SS) | When acquired, choose one combat skill (Ranged: Heavy). Add damage equal to ranks in that skill to one hit of a successful attack made using that skill. | |
Toughened | (20xp SS) | +2 Wound Threshold | |
Dedication | (25xp SS) | Gain +1 to a single characteristic. (Agility) | |
Deadly Accuracy (Ranged: Light) | (10xp SS) | When acquired, choose one combat skill (Ranged: Light). Add damage equal to ranks in that skill to one hit of a successful attack made using that skill. |