Gradu by Gotmilk74

Species
Zabrak
Career
Warrior
Specializations
Aggressor Force-User Outcast
System
Force and Destiny

4
Threshold 12
Current 12
Threshold 15
Current 15
Ranged 0
Melee 0

Characteristics

2
2
2
2
5
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 2
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Will) X 3
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 3
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1 Sunder Vicious 2
Damage
10
Critical
1

0
500
0
1/7

Weapons & Armor

Chitin Armor Enc 1 HP 1
+ 1 advantage coercion check + 1 threat charm check
Lightsaber Enc 1

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fearsome Countenance Zabrak add 1 automatic advantage to all coercion checks they make
Intimidating 2 May suffer a number of strain to downgrade difficulty of coercion checks/ upgrade the difficulty of incoming coercion checks an equal amount can't accede ranks in Intimidating.
Fearsome 3 When an adversary comes in engaged range of the character, may force them to make a fear check with difficulty equal to ranks in Fearsome
Terrify Take the Terrify Action. Make a hard Coercion check to disorient one target within medium range per success spend 2 advantage to increase duration, spend force pips to immobilize affected target.
Improved Terrify Reduce the difficulty of Terrify's check to Average, and can spend triumphs to stagger an affected target
Force Rating 2 + 2 force rating
Dedication + 1 to Presence
Uncanny Senses Adds 1 bonus die per rank to all Perception checks
Secrets Of The Force Lightsaber and Knowledge (Lore) now become career skills
Parry (out of turn incidental) spend 3 strain to reduce incoming melee attack by 2 plus ranks in Parry.
Reflect (out of turn incidental) spend 3 strain to reduce incoming ranged attack by 2 plus ranks in Reflect.
Renegade Form Can use Willpower instead of brawn as the base characteristic for lightsaber checks.

Force Powers

Force Rating
3
Power
Misdirect
Description
The force user creates illusions to fool those around him
The user may spend 1 force pip to make a target up to short range unable to perceive a certain person or object of Silhouette 1 or smaller. Until the beginning of the users next turn, the target cannot see or sense the hidden person or object. (may not be activated multiple times)
Upgrade Effect
Control The user may alter the perceived appearance of the chosen person or object instead of hiding it
Duration Commit 2 force dice to sustain this power while the beguiled target is in range
Control May use this power to force the target to perceive a single illusory person or object.
Range spend 1 force pip to increase powers range by a number of range bands equal to Range upgrades purchased.
Magnitude 2 Spend 1 force pip to affect additional targets equal to Presence per rank of Magnitude upgrade purchased.

Background

A youngling whom escaped the slaughtering at the temple at the hands of Darth Vader. In order to survive he had to tie together extra clothes from someones nearby chambers to use as a parachute and jump off the temple. His left side looks slightly smashed in now because of it, but has sense healed those wounds. The wounds inside however. They are a different story. He is bitter to everyone, and has vengeance deep in his heart. Hatred for clone troopers and storm troopers- but most of all, hate for Darth Vader.

Motivation

Morality

Description

Pale, Thin Zabrak
is almost always surrounded in a swirling mist of shadows (via misdirect committing 2 force dice rolls for amount of people that see it and stuff max 5)

Other Notes

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